Shadow Bite

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Shadow Bite

Makes your enemies' shadows attack them. If Shadow Bat and Ravenous Bat can be summoned, the bats appear and immediately attack the enemies. The bats summoned by Shadow Bat aren't enhanced. This is a dark-attribute attack. Permanently increases Final Damage.
Required Skill: Bat Affinity III Lv. 30+
Level MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, deals #x% damage to bosses, creates a Shadow Bat and Ravenous Bat where an enemy was attacked only if a bat can be summoned.
Cooldown: #cooltime sec.
[Passive Effect: Final Damage: +#pdR%]
1 MP Cost: 1500, Max Enemies Hit: 15, Damage: 468%, Number of Attacks: 14, deals 1281% damage to bosses, creates a Shadow Bat and Ravenous Bat where an enemy was attacked only if a bat can be summoned.
Cooldown: 15 sec.
[Passive Effect: Final Damage: +10%]
2 MP Cost: 1500, Max Enemies Hit: 15, Damage: 486%, Number of Attacks: 14, deals 1329% damage to bosses, creates a Shadow Bat and Ravenous Bat where an enemy was attacked only if a bat can be summoned.
Cooldown: 15 sec.
[Passive Effect: Final Damage: +10%]
3 MP Cost: 1500, Max Enemies Hit: 15, Damage: 504%, Number of Attacks: 14, deals 1377% damage to bosses, creates a Shadow Bat and Ravenous Bat where an enemy was attacked only if a bat can be summoned.
Cooldown: 15 sec.
[Passive Effect: Final Damage: +11%]
4 MP Cost: 1500, Max Enemies Hit: 15, Damage: 522%, Number of Attacks: 14, deals 1425% damage to bosses, creates a Shadow Bat and Ravenous Bat where an enemy was attacked only if a bat can be summoned.
Cooldown: 15 sec.
[Passive Effect: Final Damage: +11%]
5 MP Cost: 1500, Max Enemies Hit: 15, Damage: 540%, Number of Attacks: 14, deals 1473% damage to bosses, creates a Shadow Bat and Ravenous Bat where an enemy was attacked only if a bat can be summoned.
Cooldown: 15 sec.
[Passive Effect: Final Damage: +11%]
6 MP Cost: 1500, Max Enemies Hit: 15, Damage: 558%, Number of Attacks: 14, deals 1521% damage to bosses, creates a Shadow Bat and Ravenous Bat where an enemy was attacked only if a bat can be summoned.
Cooldown: 15 sec.
[Passive Effect: Final Damage: +12%]
7 MP Cost: 1500, Max Enemies Hit: 15, Damage: 576%, Number of Attacks: 14, deals 1569% damage to bosses, creates a Shadow Bat and Ravenous Bat where an enemy was attacked only if a bat can be summoned.
Cooldown: 15 sec.
[Passive Effect: Final Damage: +12%]
8 MP Cost: 1500, Max Enemies Hit: 15, Damage: 594%, Number of Attacks: 14, deals 1617% damage to bosses, creates a Shadow Bat and Ravenous Bat where an enemy was attacked only if a bat can be summoned.
Cooldown: 15 sec.
[Passive Effect: Final Damage: +12%]
9 MP Cost: 1500, Max Enemies Hit: 15, Damage: 612%, Number of Attacks: 14, deals 1665% damage to bosses, creates a Shadow Bat and Ravenous Bat where an enemy was attacked only if a bat can be summoned.
Cooldown: 15 sec.
[Passive Effect: Final Damage: +13%]
10 MP Cost: 1500, Max Enemies Hit: 15, Damage: 630%, Number of Attacks: 14, deals 1713% damage to bosses, creates a Shadow Bat and Ravenous Bat where an enemy was attacked only if a bat can be summoned.
Cooldown: 15 sec.
[Passive Effect: Final Damage: +13%]
11 MP Cost: 1500, Max Enemies Hit: 15, Damage: 648%, Number of Attacks: 14, deals 1761% damage to bosses, creates a Shadow Bat and Ravenous Bat where an enemy was attacked only if a bat can be summoned.
Cooldown: 15 sec.
[Passive Effect: Final Damage: +13%]
12 MP Cost: 1500, Max Enemies Hit: 15, Damage: 666%, Number of Attacks: 14, deals 1809% damage to bosses, creates a Shadow Bat and Ravenous Bat where an enemy was attacked only if a bat can be summoned.
Cooldown: 15 sec.
[Passive Effect: Final Damage: +14%]
13 MP Cost: 1500, Max Enemies Hit: 15, Damage: 684%, Number of Attacks: 14, deals 1857% damage to bosses, creates a Shadow Bat and Ravenous Bat where an enemy was attacked only if a bat can be summoned.
Cooldown: 15 sec.
[Passive Effect: Final Damage: +14%]
14 MP Cost: 1500, Max Enemies Hit: 15, Damage: 702%, Number of Attacks: 14, deals 1905% damage to bosses, creates a Shadow Bat and Ravenous Bat where an enemy was attacked only if a bat can be summoned.
Cooldown: 15 sec.
[Passive Effect: Final Damage: +14%]
15 MP Cost: 1500, Max Enemies Hit: 15, Damage: 720%, Number of Attacks: 14, deals 1953% damage to bosses, creates a Shadow Bat and Ravenous Bat where an enemy was attacked only if a bat can be summoned.
Cooldown: 15 sec.
[Passive Effect: Final Damage: +15%]
16 MP Cost: 1500, Max Enemies Hit: 15, Damage: 738%, Number of Attacks: 14, deals 2001% damage to bosses, creates a Shadow Bat and Ravenous Bat where an enemy was attacked only if a bat can be summoned.
Cooldown: 15 sec.
[Passive Effect: Final Damage: +15%]
17 MP Cost: 1500, Max Enemies Hit: 15, Damage: 756%, Number of Attacks: 14, deals 2049% damage to bosses, creates a Shadow Bat and Ravenous Bat where an enemy was attacked only if a bat can be summoned.
Cooldown: 15 sec.
[Passive Effect: Final Damage: +15%]
18 MP Cost: 1500, Max Enemies Hit: 15, Damage: 774%, Number of Attacks: 14, deals 2097% damage to bosses, creates a Shadow Bat and Ravenous Bat where an enemy was attacked only if a bat can be summoned.
Cooldown: 15 sec.
[Passive Effect: Final Damage: +16%]
19 MP Cost: 1500, Max Enemies Hit: 15, Damage: 792%, Number of Attacks: 14, deals 2145% damage to bosses, creates a Shadow Bat and Ravenous Bat where an enemy was attacked only if a bat can be summoned.
Cooldown: 15 sec.
[Passive Effect: Final Damage: +16%]
20 MP Cost: 1500, Max Enemies Hit: 15, Damage: 810%, Number of Attacks: 14, deals 2193% damage to bosses, creates a Shadow Bat and Ravenous Bat where an enemy was attacked only if a bat can be summoned.
Cooldown: 15 sec.
[Passive Effect: Final Damage: +16%]
21 MP Cost: 1500, Max Enemies Hit: 15, Damage: 828%, Number of Attacks: 14, deals 2241% damage to bosses, creates a Shadow Bat and Ravenous Bat where an enemy was attacked only if a bat can be summoned.
Cooldown: 15 sec.
[Passive Effect: Final Damage: +17%]
22 MP Cost: 1500, Max Enemies Hit: 15, Damage: 846%, Number of Attacks: 14, deals 2289% damage to bosses, creates a Shadow Bat and Ravenous Bat where an enemy was attacked only if a bat can be summoned.
Cooldown: 15 sec.
[Passive Effect: Final Damage: +17%]
23 MP Cost: 1500, Max Enemies Hit: 15, Damage: 864%, Number of Attacks: 14, deals 2337% damage to bosses, creates a Shadow Bat and Ravenous Bat where an enemy was attacked only if a bat can be summoned.
Cooldown: 15 sec.
[Passive Effect: Final Damage: +17%]
24 MP Cost: 1500, Max Enemies Hit: 15, Damage: 882%, Number of Attacks: 14, deals 2385% damage to bosses, creates a Shadow Bat and Ravenous Bat where an enemy was attacked only if a bat can be summoned.
Cooldown: 15 sec.
[Passive Effect: Final Damage: +18%]
25 MP Cost: 1500, Max Enemies Hit: 15, Damage: 900%, Number of Attacks: 14, deals 2433% damage to bosses, creates a Shadow Bat and Ravenous Bat where an enemy was attacked only if a bat can be summoned.
Cooldown: 15 sec.
[Passive Effect: Final Damage: +18%]
26 MP Cost: 1500, Max Enemies Hit: 15, Damage: 918%, Number of Attacks: 14, deals 2481% damage to bosses, creates a Shadow Bat and Ravenous Bat where an enemy was attacked only if a bat can be summoned.
Cooldown: 15 sec.
[Passive Effect: Final Damage: +18%]
27 MP Cost: 1500, Max Enemies Hit: 15, Damage: 936%, Number of Attacks: 14, deals 2529% damage to bosses, creates a Shadow Bat and Ravenous Bat where an enemy was attacked only if a bat can be summoned.
Cooldown: 15 sec.
[Passive Effect: Final Damage: +19%]
28 MP Cost: 1500, Max Enemies Hit: 15, Damage: 954%, Number of Attacks: 14, deals 2577% damage to bosses, creates a Shadow Bat and Ravenous Bat where an enemy was attacked only if a bat can be summoned.
Cooldown: 15 sec.
[Passive Effect: Final Damage: +19%]
29 MP Cost: 1500, Max Enemies Hit: 15, Damage: 972%, Number of Attacks: 14, deals 2625% damage to bosses, creates a Shadow Bat and Ravenous Bat where an enemy was attacked only if a bat can be summoned.
Cooldown: 15 sec.
[Passive Effect: Final Damage: +19%]
30 MP Cost: 1500, Max Enemies Hit: 15, Damage: 990%, Number of Attacks: 14, deals 2673% damage to bosses, creates a Shadow Bat and Ravenous Bat where an enemy was attacked only if a bat can be summoned.
Cooldown: 15 sec.
[Passive Effect: Final Damage: +20%]

6th Job Enhancement

Shadow Bite Boost

  • Class: Night Walker
  • Type: Active
  • Level Requirement: 260
  • Maximum Level: 30
Boosts Shadow Bite.
Level Shadow Bite Final Damage: +#damR_6th%, Cooldown reduced to #x sec
1 Shadow Bite Final Damage: +11%, Cooldown reduced to 14 sec
2 Shadow Bite Final Damage: +12%, Cooldown reduced to 14 sec
3 Shadow Bite Final Damage: +13%, Cooldown reduced to 14 sec
4 Shadow Bite Final Damage: +14%, Cooldown reduced to 14 sec
5 Shadow Bite Final Damage: +15%, Cooldown reduced to 14 sec
6 Shadow Bite Final Damage: +16%, Cooldown reduced to 14 sec
7 Shadow Bite Final Damage: +17%, Cooldown reduced to 13 sec
8 Shadow Bite Final Damage: +18%, Cooldown reduced to 13 sec
9 Shadow Bite Final Damage: +19%, Cooldown reduced to 13 sec
10 Shadow Bite Final Damage: +25%, Cooldown reduced to 13 sec
11 Shadow Bite Final Damage: +26%, Cooldown reduced to 13 sec
12 Shadow Bite Final Damage: +27%, Cooldown reduced to 13 sec
13 Shadow Bite Final Damage: +28%, Cooldown reduced to 12 sec
14 Shadow Bite Final Damage: +29%, Cooldown reduced to 12 sec
15 Shadow Bite Final Damage: +30%, Cooldown reduced to 12 sec
16 Shadow Bite Final Damage: +31%, Cooldown reduced to 12 sec
17 Shadow Bite Final Damage: +32%, Cooldown reduced to 12 sec
18 Shadow Bite Final Damage: +33%, Cooldown reduced to 12 sec
19 Shadow Bite Final Damage: +34%, Cooldown reduced to 11 sec
20 Shadow Bite Final Damage: +40%, Cooldown reduced to 11 sec
21 Shadow Bite Final Damage: +41%, Cooldown reduced to 11 sec
22 Shadow Bite Final Damage: +42%, Cooldown reduced to 11 sec
23 Shadow Bite Final Damage: +43%, Cooldown reduced to 11 sec
24 Shadow Bite Final Damage: +44%, Cooldown reduced to 11 sec
25 Shadow Bite Final Damage: +45%, Cooldown reduced to 10 sec
26 Shadow Bite Final Damage: +46%, Cooldown reduced to 10 sec
27 Shadow Bite Final Damage: +47%, Cooldown reduced to 10 sec
28 Shadow Bite Final Damage: +48%, Cooldown reduced to 10 sec
29 Shadow Bite Final Damage: +49%, Cooldown reduced to 10 sec
30 Shadow Bite Final Damage: +60%, Cooldown reduced to 10 sec

Night Walker
Novice: Noblesse
I: Night Walker
II: Night Walker
III: Night Walker
IV: Night Walker
Hyper: Night Walker
V: Night Walker
HEXA: Night Walker
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