Shadow Stitch

From the MapleStory Wiki, a knowledge base about everything MapleStory
Jump to navigation Jump to search

Shadow Stitch

Detonates condensed shadows to lock nearby enemies. Increases incapacitation in proportion to the condensed duration. Cannot be pushed back when condensing shadows. Unaffected by attack reflection. It's a dark-attribute attack.
Level MP Cost: #mpCon, Condense surrounding shadows by holding the key up to #v sec.
Releasing will detonate the condensed shadows. Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount. Attacked enemies are incapacitated for #time sec. Incapacitation increases by 1 sec, up to #s sec, for every #t sec of the condensed duration
Incapacitation increases up to 100% depending on damage inflicted with Shadow Stitch
Cooldown: #cooltime sec
1 MP Cost: 54, Condense surrounding shadows by holding the key up to 5 sec.
Releasing will detonate the condensed shadows. Max Enemies Hit: 15, Damage: 415%, Number of Attacks: 3. Attacked enemies are incapacitated for 10 sec. Incapacitation increases by 1 sec, up to 12 sec, for every 0.5 sec of the condensed duration
Incapacitation increases up to 100% depending on damage inflicted with Shadow Stitch
Cooldown: 120 sec
2 MP Cost: 54, Condense surrounding shadows by holding the key up to 5 sec.
Releasing will detonate the condensed shadows. Max Enemies Hit: 15, Damage: 425%, Number of Attacks: 3. Attacked enemies are incapacitated for 10 sec. Incapacitation increases by 1 sec, up to 12 sec, for every 0.5 sec of the condensed duration
Incapacitation increases up to 100% depending on damage inflicted with Shadow Stitch
Cooldown: 120 sec
3 MP Cost: 54, Condense surrounding shadows by holding the key up to 5 sec.
Releasing will detonate the condensed shadows. Max Enemies Hit: 15, Damage: 435%, Number of Attacks: 3. Attacked enemies are incapacitated for 10 sec. Incapacitation increases by 1 sec, up to 12 sec, for every 0.5 sec of the condensed duration
Incapacitation increases up to 100% depending on damage inflicted with Shadow Stitch
Cooldown: 120 sec
4 MP Cost: 56, Condense surrounding shadows by holding the key up to 5 sec.
Releasing will detonate the condensed shadows. Max Enemies Hit: 15, Damage: 445%, Number of Attacks: 3. Attacked enemies are incapacitated for 10 sec. Incapacitation increases by 1 sec, up to 12 sec, for every 0.5 sec of the condensed duration
Incapacitation increases up to 100% depending on damage inflicted with Shadow Stitch
Cooldown: 120 sec
5 MP Cost: 56, Condense surrounding shadows by holding the key up to 5 sec.
Releasing will detonate the condensed shadows. Max Enemies Hit: 15, Damage: 455%, Number of Attacks: 3. Attacked enemies are incapacitated for 10 sec. Incapacitation increases by 1 sec, up to 12 sec, for every 0.5 sec of the condensed duration
Incapacitation increases up to 100% depending on damage inflicted with Shadow Stitch
Cooldown: 120 sec
6 MP Cost: 56, Condense surrounding shadows by holding the key up to 5 sec.
Releasing will detonate the condensed shadows. Max Enemies Hit: 15, Damage: 465%, Number of Attacks: 3. Attacked enemies are incapacitated for 10 sec. Incapacitation increases by 1 sec, up to 12 sec, for every 0.5 sec of the condensed duration
Incapacitation increases up to 100% depending on damage inflicted with Shadow Stitch
Cooldown: 120 sec
7 MP Cost: 58, Condense surrounding shadows by holding the key up to 5 sec.
Releasing will detonate the condensed shadows. Max Enemies Hit: 15, Damage: 475%, Number of Attacks: 3. Attacked enemies are incapacitated for 10 sec. Incapacitation increases by 1 sec, up to 12 sec, for every 0.5 sec of the condensed duration
Incapacitation increases up to 100% depending on damage inflicted with Shadow Stitch
Cooldown: 120 sec
8 MP Cost: 58, Condense surrounding shadows by holding the key up to 5 sec.
Releasing will detonate the condensed shadows. Max Enemies Hit: 15, Damage: 485%, Number of Attacks: 3. Attacked enemies are incapacitated for 10 sec. Incapacitation increases by 1 sec, up to 12 sec, for every 0.5 sec of the condensed duration
Incapacitation increases up to 100% depending on damage inflicted with Shadow Stitch
Cooldown: 120 sec
9 MP Cost: 58, Condense surrounding shadows by holding the key up to 5 sec.
Releasing will detonate the condensed shadows. Max Enemies Hit: 15, Damage: 495%, Number of Attacks: 3. Attacked enemies are incapacitated for 10 sec. Incapacitation increases by 1 sec, up to 12 sec, for every 0.5 sec of the condensed duration
Incapacitation increases up to 100% depending on damage inflicted with Shadow Stitch
Cooldown: 120 sec
10 MP Cost: 60, Condense surrounding shadows by holding the key up to 5 sec.
Releasing will detonate the condensed shadows. Max Enemies Hit: 15, Damage: 505%, Number of Attacks: 3. Attacked enemies are incapacitated for 10 sec. Incapacitation increases by 1 sec, up to 12 sec, for every 0.5 sec of the condensed duration
Incapacitation increases up to 100% depending on damage inflicted with Shadow Stitch
Cooldown: 120 sec
11 MP Cost: 60, Condense surrounding shadows by holding the key up to 5 sec.
Releasing will detonate the condensed shadows. Max Enemies Hit: 15, Damage: 515%, Number of Attacks: 3. Attacked enemies are incapacitated for 10 sec. Incapacitation increases by 1 sec, up to 12 sec, for every 0.5 sec of the condensed duration
Incapacitation increases up to 100% depending on damage inflicted with Shadow Stitch
Cooldown: 120 sec
12 MP Cost: 60, Condense surrounding shadows by holding the key up to 5 sec.
Releasing will detonate the condensed shadows. Max Enemies Hit: 15, Damage: 525%, Number of Attacks: 3. Attacked enemies are incapacitated for 10 sec. Incapacitation increases by 1 sec, up to 12 sec, for every 0.5 sec of the condensed duration
Incapacitation increases up to 100% depending on damage inflicted with Shadow Stitch
Cooldown: 120 sec
13 MP Cost: 62, Condense surrounding shadows by holding the key up to 5 sec.
Releasing will detonate the condensed shadows. Max Enemies Hit: 15, Damage: 535%, Number of Attacks: 3. Attacked enemies are incapacitated for 10 sec. Incapacitation increases by 1 sec, up to 12 sec, for every 0.5 sec of the condensed duration
Incapacitation increases up to 100% depending on damage inflicted with Shadow Stitch
Cooldown: 120 sec
14 MP Cost: 62, Condense surrounding shadows by holding the key up to 5 sec.
Releasing will detonate the condensed shadows. Max Enemies Hit: 15, Damage: 545%, Number of Attacks: 3. Attacked enemies are incapacitated for 10 sec. Incapacitation increases by 1 sec, up to 12 sec, for every 0.5 sec of the condensed duration
Incapacitation increases up to 100% depending on damage inflicted with Shadow Stitch
Cooldown: 120 sec
15 MP Cost: 62, Condense surrounding shadows by holding the key up to 5 sec.
Releasing will detonate the condensed shadows. Max Enemies Hit: 15, Damage: 555%, Number of Attacks: 3. Attacked enemies are incapacitated for 10 sec. Incapacitation increases by 1 sec, up to 12 sec, for every 0.5 sec of the condensed duration
Incapacitation increases up to 100% depending on damage inflicted with Shadow Stitch
Cooldown: 120 sec
16 MP Cost: 64, Condense surrounding shadows by holding the key up to 5 sec.
Releasing will detonate the condensed shadows. Max Enemies Hit: 15, Damage: 565%, Number of Attacks: 3. Attacked enemies are incapacitated for 10 sec. Incapacitation increases by 1 sec, up to 12 sec, for every 0.5 sec of the condensed duration
Incapacitation increases up to 100% depending on damage inflicted with Shadow Stitch
Cooldown: 120 sec
17 MP Cost: 64, Condense surrounding shadows by holding the key up to 5 sec.
Releasing will detonate the condensed shadows. Max Enemies Hit: 15, Damage: 575%, Number of Attacks: 3. Attacked enemies are incapacitated for 10 sec. Incapacitation increases by 1 sec, up to 12 sec, for every 0.5 sec of the condensed duration
Incapacitation increases up to 100% depending on damage inflicted with Shadow Stitch
Cooldown: 120 sec
18 MP Cost: 64, Condense surrounding shadows by holding the key up to 5 sec.
Releasing will detonate the condensed shadows. Max Enemies Hit: 15, Damage: 585%, Number of Attacks: 3. Attacked enemies are incapacitated for 10 sec. Incapacitation increases by 1 sec, up to 12 sec, for every 0.5 sec of the condensed duration
Incapacitation increases up to 100% depending on damage inflicted with Shadow Stitch
Cooldown: 120 sec
19 MP Cost: 66, Condense surrounding shadows by holding the key up to 5 sec.
Releasing will detonate the condensed shadows. Max Enemies Hit: 15, Damage: 595%, Number of Attacks: 3. Attacked enemies are incapacitated for 10 sec. Incapacitation increases by 1 sec, up to 12 sec, for every 0.5 sec of the condensed duration
Incapacitation increases up to 100% depending on damage inflicted with Shadow Stitch
Cooldown: 120 sec
20 MP Cost: 66, Condense surrounding shadows by holding the key up to 5 sec.
Releasing will detonate the condensed shadows. Max Enemies Hit: 15, Damage: 605%, Number of Attacks: 3. Attacked enemies are incapacitated for 10 sec. Incapacitation increases by 1 sec, up to 12 sec, for every 0.5 sec of the condensed duration
Incapacitation increases up to 100% depending on damage inflicted with Shadow Stitch
Cooldown: 120 sec
21 MP Cost: 66, Condense surrounding shadows by holding the key up to 5 sec.
Releasing will detonate the condensed shadows. Max Enemies Hit: 15, Damage: 615%, Number of Attacks: 3. Attacked enemies are incapacitated for 10 sec. Incapacitation increases by 1 sec, up to 12 sec, for every 0.5 sec of the condensed duration
Incapacitation increases up to 100% depending on damage inflicted with Shadow Stitch
Cooldown: 120 sec
22 MP Cost: 68, Condense surrounding shadows by holding the key up to 5 sec.
Releasing will detonate the condensed shadows. Max Enemies Hit: 15, Damage: 625%, Number of Attacks: 3. Attacked enemies are incapacitated for 10 sec. Incapacitation increases by 1 sec, up to 12 sec, for every 0.5 sec of the condensed duration
Incapacitation increases up to 100% depending on damage inflicted with Shadow Stitch
Cooldown: 120 sec

Night Walker
Novice: Noblesse
I: Night Walker
II: Night Walker
III: Night Walker
IV: Night Walker
Hyper: Night Walker
V: Night Walker
HEXA: Night Walker
Characters and Skills
Class
Job and Skills (Click on icon for skills)
Beginner

Beginner Link Skills

Explorers
Warrior

Hero Paladin Dark Knight

Magician

Arch Mage (Fire, Poison) Arch Mage (Ice, Lightning) Bishop

Bowman

Bow Master Marksman

Special

Pathfinder

Thief

Night Lord Shadower

Special

Dual Blade

Pirate

Buccaneer Corsair

Special

Cannoneer Jett Zen

Cygnus Knights

Dawn Warrior Blaze Wizard Wind Archer Night Walker Thunder Breaker

Special

Mihile

Heroes

Aran Evan Luminous Mercedes Phantom Shade

Resistance

Blaster Battle Mage Wild Hunter Xenon Mechanic

Demon

Demon Slayer Demon Avenger

Demon

Lethe

Nova

Kaiser Kain Cadena Angelic Buster

Flora

Adele Illium Khali Ark

Sengoku

Hayato Kanna

Anima

Ren Lara Hoyoung

Monster

Pink Bean Yeti

Transcendent

Zero

Friends World

Kinesis

Jianghu

Lynn Mo Xuan

Shine

Sia Astelle

Beast Tamer

Beast Tamer

Miscellaneous

Tanjiro Kamado Saitama Game Master Skills Guild Skills Miscellaneous Skills