Shield of Light

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Shield of Light

  • Class: Mihile
  • Type: Active
  • Maximum Level: 30
Become a shield for your fellow party members. Temporarily blocks the damage and debilitating status conditions on party members inside the area, and increases your Final Damage.
Level MP Cost: #mpCon, Duration: #q2 sec, Final Damage: +#u%
Damage Reduction (to you and party members inside shield): #x% (including Percentage HP attacks) for #time sec, blocks debilitating status conditions
Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against #y, #w, and #z attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time.
Cooldown: #cooltime sec
1 MP Cost: 1000, Duration: 37 sec, Final Damage: +21%
Damage Reduction (to you and party members inside shield): 68% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions
Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 5, 5, and 11 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time.
Cooldown: 120 sec
2 MP Cost: 1000, Duration: 38 sec, Final Damage: +21%
Damage Reduction (to you and party members inside shield): 69% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions
Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 5, 5, and 11 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time.
Cooldown: 120 sec
3 MP Cost: 1000, Duration: 39 sec, Final Damage: +21%
Damage Reduction (to you and party members inside shield): 69% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions
Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 5, 5, and 11 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time.
Cooldown: 120 sec
4 MP Cost: 1000, Duration: 40 sec, Final Damage: +21%
Damage Reduction (to you and party members inside shield): 70% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions
Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 5, 5, and 11 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time.
Cooldown: 120 sec
5 MP Cost: 1000, Duration: 41 sec, Final Damage: +21%
Damage Reduction (to you and party members inside shield): 70% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions
Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 5, 5, and 11 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time.
Cooldown: 120 sec
6 MP Cost: 1000, Duration: 42 sec, Final Damage: +21%
Damage Reduction (to you and party members inside shield): 71% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions
Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 5, 5, and 11 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time.
Cooldown: 120 sec
7 MP Cost: 1000, Duration: 43 sec, Final Damage: +24%
Damage Reduction (to you and party members inside shield): 71% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions
Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 5, 5, and 11 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time.
Cooldown: 120 sec
8 MP Cost: 1000, Duration: 44 sec, Final Damage: +24%
Damage Reduction (to you and party members inside shield): 72% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions
Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 6, 6, and 12 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time.
Cooldown: 120 sec
9 MP Cost: 1000, Duration: 45 sec, Final Damage: +24%
Damage Reduction (to you and party members inside shield): 72% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions
Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 6, 6, and 12 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time.
Cooldown: 120 sec
10 MP Cost: 1000, Duration: 46 sec, Final Damage: +24%
Damage Reduction (to you and party members inside shield): 73% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions
Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 6, 6, and 12 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time.
Cooldown: 120 sec
11 MP Cost: 1000, Duration: 47 sec, Final Damage: +24%
Damage Reduction (to you and party members inside shield): 73% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions
Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 6, 6, and 12 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time.
Cooldown: 120 sec
12 MP Cost: 1000, Duration: 48 sec, Final Damage: +24%
Damage Reduction (to you and party members inside shield): 74% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions
Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 6, 6, and 12 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time.
Cooldown: 120 sec
13 MP Cost: 1000, Duration: 49 sec, Final Damage: +24%
Damage Reduction (to you and party members inside shield): 74% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions
Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 6, 6, and 12 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time.
Cooldown: 120 sec
14 MP Cost: 1000, Duration: 50 sec, Final Damage: +27%
Damage Reduction (to you and party members inside shield): 75% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions
Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 6, 6, and 12 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time.
Cooldown: 120 sec
15 MP Cost: 1000, Duration: 51 sec, Final Damage: +27%
Damage Reduction (to you and party members inside shield): 75% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions
Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 6, 6, and 12 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time.
Cooldown: 120 sec
16 MP Cost: 1000, Duration: 52 sec, Final Damage: +27%
Damage Reduction (to you and party members inside shield): 76% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions
Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 7, 7, and 13 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time.
Cooldown: 120 sec
17 MP Cost: 1000, Duration: 53 sec, Final Damage: +27%
Damage Reduction (to you and party members inside shield): 76% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions
Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 7, 7, and 13 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time.
Cooldown: 120 sec
18 MP Cost: 1000, Duration: 54 sec, Final Damage: +27%
Damage Reduction (to you and party members inside shield): 77% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions
Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 7, 7, and 13 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time.
Cooldown: 120 sec
19 MP Cost: 1000, Duration: 55 sec, Final Damage: +27%
Damage Reduction (to you and party members inside shield): 77% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions
Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 7, 7, and 13 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time.
Cooldown: 120 sec
20 MP Cost: 1000, Duration: 56 sec, Final Damage: +27%
Damage Reduction (to you and party members inside shield): 78% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions
Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 7, 7, and 13 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time.
Cooldown: 120 sec
21 MP Cost: 1000, Duration: 57 sec, Final Damage: +30%
Damage Reduction (to you and party members inside shield): 78% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions
Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 7, 7, and 13 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time.
Cooldown: 120 sec
22 MP Cost: 1000, Duration: 58 sec, Final Damage: +30%
Damage Reduction (to you and party members inside shield): 79% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions
Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 7, 7, and 13 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time.
Cooldown: 120 sec
23 MP Cost: 1000, Duration: 59 sec, Final Damage: +30%
Damage Reduction (to you and party members inside shield): 79% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions
Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 7, 7, and 13 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time.
Cooldown: 120 sec
24 MP Cost: 1000, Duration: 60 sec, Final Damage: +30%
Damage Reduction (to you and party members inside shield): 80% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions
Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 8, 8, and 14 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time.
Cooldown: 120 sec
25 MP Cost: 1000, Duration: 61 sec, Final Damage: +30%
Damage Reduction (to you and party members inside shield): 80% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions
Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 8, 8, and 14 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time.
Cooldown: 120 sec
26 MP Cost: 1000, Duration: 62 sec, Final Damage: +30%
Damage Reduction (to you and party members inside shield): 81% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions
Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 8, 8, and 14 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time.
Cooldown: 120 sec
27 MP Cost: 1000, Duration: 63 sec, Final Damage: +30%
Damage Reduction (to you and party members inside shield): 81% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions
Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 8, 8, and 14 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time.
Cooldown: 120 sec
28 MP Cost: 1000, Duration: 64 sec, Final Damage: +33%
Damage Reduction (to you and party members inside shield): 82% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions
Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 8, 8, and 14 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time.
Cooldown: 120 sec
29 MP Cost: 1000, Duration: 65 sec, Final Damage: +33%
Damage Reduction (to you and party members inside shield): 82% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions
Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 8, 8, and 14 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time.
Cooldown: 120 sec
30 MP Cost: 1000, Duration: 66 sec, Final Damage: +33%
Damage Reduction (to you and party members inside shield): 83% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions
Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 8, 8, and 14 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time.
Cooldown: 120 sec

6th Job Enhancement

Shield of Light Boost

  • Class: Mihile
  • Type: Active
  • Level Requirement: 260
  • Maximum Level: 30
Boosts Shield of Light.
Level Shield of Light Duration: #q2 sec, Final Damage: +#u%, Shield Duration: #time sec, Damage Taken Reduction: #x%, Number of Blocks per Layer: +#y, +#w, +#z
1 Shield of Light Duration: 66 sec, Final Damage: +34%, Shield Duration: 26 sec, Damage Taken Reduction: 84%, Number of Blocks per Layer: +10, +10, +15
2 Shield of Light Duration: 66 sec, Final Damage: +34%, Shield Duration: 26 sec, Damage Taken Reduction: 84%, Number of Blocks per Layer: +10, +10, +15
3 Shield of Light Duration: 67 sec, Final Damage: +34%, Shield Duration: 27 sec, Damage Taken Reduction: 84%, Number of Blocks per Layer: +10, +10, +15
4 Shield of Light Duration: 67 sec, Final Damage: +34%, Shield Duration: 27 sec, Damage Taken Reduction: 84%, Number of Blocks per Layer: +10, +10, +15
5 Shield of Light Duration: 68 sec, Final Damage: +35%, Shield Duration: 28 sec, Damage Taken Reduction: 85%, Number of Blocks per Layer: +11, +11, +16
6 Shield of Light Duration: 68 sec, Final Damage: +35%, Shield Duration: 28 sec, Damage Taken Reduction: 85%, Number of Blocks per Layer: +11, +11, +16
7 Shield of Light Duration: 69 sec, Final Damage: +35%, Shield Duration: 29 sec, Damage Taken Reduction: 85%, Number of Blocks per Layer: +11, +11, +16
8 Shield of Light Duration: 69 sec, Final Damage: +35%, Shield Duration: 29 sec, Damage Taken Reduction: 85%, Number of Blocks per Layer: +11, +11, +16
9 Shield of Light Duration: 70 sec, Final Damage: +35%, Shield Duration: 30 sec, Damage Taken Reduction: 85%, Number of Blocks per Layer: +12, +12, +17
10 Shield of Light Duration: 70 sec, Final Damage: +36%, Shield Duration: 30 sec, Damage Taken Reduction: 86%, Number of Blocks per Layer: +12, +12, +17
11 Shield of Light Duration: 71 sec, Final Damage: +36%, Shield Duration: 31 sec, Damage Taken Reduction: 86%, Number of Blocks per Layer: +12, +12, +17
12 Shield of Light Duration: 71 sec, Final Damage: +36%, Shield Duration: 31 sec, Damage Taken Reduction: 86%, Number of Blocks per Layer: +12, +12, +17
13 Shield of Light Duration: 72 sec, Final Damage: +36%, Shield Duration: 32 sec, Damage Taken Reduction: 86%, Number of Blocks per Layer: +13, +13, +18
14 Shield of Light Duration: 72 sec, Final Damage: +36%, Shield Duration: 32 sec, Damage Taken Reduction: 86%, Number of Blocks per Layer: +13, +13, +18
15 Shield of Light Duration: 73 sec, Final Damage: +37%, Shield Duration: 33 sec, Damage Taken Reduction: 87%, Number of Blocks per Layer: +13, +13, +18
16 Shield of Light Duration: 73 sec, Final Damage: +37%, Shield Duration: 33 sec, Damage Taken Reduction: 87%, Number of Blocks per Layer: +13, +13, +18
17 Shield of Light Duration: 74 sec, Final Damage: +37%, Shield Duration: 34 sec, Damage Taken Reduction: 87%, Number of Blocks per Layer: +14, +14, +19
18 Shield of Light Duration: 74 sec, Final Damage: +37%, Shield Duration: 34 sec, Damage Taken Reduction: 87%, Number of Blocks per Layer: +14, +14, +19
19 Shield of Light Duration: 75 sec, Final Damage: +37%, Shield Duration: 35 sec, Damage Taken Reduction: 87%, Number of Blocks per Layer: +14, +14, +19
20 Shield of Light Duration: 75 sec, Final Damage: +38%, Shield Duration: 35 sec, Damage Taken Reduction: 88%, Number of Blocks per Layer: +14, +14, +19
21 Shield of Light Duration: 76 sec, Final Damage: +38%, Shield Duration: 36 sec, Damage Taken Reduction: 88%, Number of Blocks per Layer: +15, +15, +20
22 Shield of Light Duration: 76 sec, Final Damage: +38%, Shield Duration: 36 sec, Damage Taken Reduction: 88%, Number of Blocks per Layer: +15, +15, +20
23 Shield of Light Duration: 77 sec, Final Damage: +38%, Shield Duration: 37 sec, Damage Taken Reduction: 88%, Number of Blocks per Layer: +15, +15, +20
24 Shield of Light Duration: 77 sec, Final Damage: +38%, Shield Duration: 37 sec, Damage Taken Reduction: 88%, Number of Blocks per Layer: +15, +15, +20
25 Shield of Light Duration: 78 sec, Final Damage: +39%, Shield Duration: 38 sec, Damage Taken Reduction: 89%, Number of Blocks per Layer: +16, +16, +21
26 Shield of Light Duration: 78 sec, Final Damage: +39%, Shield Duration: 38 sec, Damage Taken Reduction: 89%, Number of Blocks per Layer: +16, +16, +21
27 Shield of Light Duration: 79 sec, Final Damage: +39%, Shield Duration: 39 sec, Damage Taken Reduction: 89%, Number of Blocks per Layer: +16, +16, +21
28 Shield of Light Duration: 79 sec, Final Damage: +39%, Shield Duration: 39 sec, Damage Taken Reduction: 89%, Number of Blocks per Layer: +16, +16, +21
29 Shield of Light Duration: 80 sec, Final Damage: +39%, Shield Duration: 40 sec, Damage Taken Reduction: 89%, Number of Blocks per Layer: +17, +17, +22
30 Shield of Light Duration: 80 sec, Final Damage: +40%, Shield Duration: 40 sec, Damage Taken Reduction: 90%, Number of Blocks per Layer: +17, +17, +22

Mihile
Novice: Mihile
I: Mihile
II: Mihile
III: Mihile
IV: Mihile
Hyper: Mihile
V: Mihile
HEXA: Mihile
Characters and Skills
Class
Job and Skills (Click on icon for skills)
Beginner

Beginner Link Skills

Explorers
Warrior

Hero Paladin Dark Knight

Magician

Arch Mage (Fire, Poison) Arch Mage (Ice, Lightning) Bishop

Bowman

Bow Master Marksman

Special

Pathfinder

Thief

Night Lord Shadower

Special

Dual Blade

Pirate

Buccaneer Corsair

Special

Cannoneer Jett Zen

Cygnus Knights

Dawn Warrior Blaze Wizard Wind Archer Night Walker Thunder Breaker

Special

Mihile

Heroes

Aran Evan Luminous Mercedes Phantom Shade

Resistance

Blaster Battle Mage Wild Hunter Xenon Mechanic

Demon

Demon Slayer Demon Avenger

Demon

Lethe

Nova

Kaiser Kain Cadena Angelic Buster

Flora

Adele Illium Khali Ark

Sengoku

Hayato Kanna

Anima

Ren Lara Hoyoung

Monster

Pink Bean Yeti

Transcendent

Zero

Friends World

Kinesis

Jianghu

Lynn Mo Xuan

Shine

Erel Light Sia Astelle

Beast Tamer

Beast Tamer

Miscellaneous

Tanjiro Kamado Saitama Game Master Skills Guild Skills Miscellaneous Skills