- Class: Mihile
- Type: Active
- Maximum Level: 30
| Become a shield for your fellow party members. Temporarily blocks the damage and debilitating status conditions on party members inside the area, and increases your Final Damage. | |
|---|---|
| Level | MP Cost: #mpCon, Duration: #q2 sec, Final Damage: +#u% Damage Reduction (to you and party members inside shield): #x% (including Percentage HP attacks) for #time sec, blocks debilitating status conditions Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against #y, #w, and #z attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time. Cooldown: #cooltime sec |
| 1 | MP Cost: 1000, Duration: 37 sec, Final Damage: +21% Damage Reduction (to you and party members inside shield): 68% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 5, 5, and 11 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time. Cooldown: 120 sec |
| 2 | MP Cost: 1000, Duration: 38 sec, Final Damage: +21% Damage Reduction (to you and party members inside shield): 69% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 5, 5, and 11 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time. Cooldown: 120 sec |
| 3 | MP Cost: 1000, Duration: 39 sec, Final Damage: +21% Damage Reduction (to you and party members inside shield): 69% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 5, 5, and 11 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time. Cooldown: 120 sec |
| 4 | MP Cost: 1000, Duration: 40 sec, Final Damage: +21% Damage Reduction (to you and party members inside shield): 70% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 5, 5, and 11 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time. Cooldown: 120 sec |
| 5 | MP Cost: 1000, Duration: 41 sec, Final Damage: +21% Damage Reduction (to you and party members inside shield): 70% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 5, 5, and 11 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time. Cooldown: 120 sec |
| 6 | MP Cost: 1000, Duration: 42 sec, Final Damage: +21% Damage Reduction (to you and party members inside shield): 71% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 5, 5, and 11 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time. Cooldown: 120 sec |
| 7 | MP Cost: 1000, Duration: 43 sec, Final Damage: +24% Damage Reduction (to you and party members inside shield): 71% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 5, 5, and 11 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time. Cooldown: 120 sec |
| 8 | MP Cost: 1000, Duration: 44 sec, Final Damage: +24% Damage Reduction (to you and party members inside shield): 72% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 6, 6, and 12 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time. Cooldown: 120 sec |
| 9 | MP Cost: 1000, Duration: 45 sec, Final Damage: +24% Damage Reduction (to you and party members inside shield): 72% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 6, 6, and 12 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time. Cooldown: 120 sec |
| 10 | MP Cost: 1000, Duration: 46 sec, Final Damage: +24% Damage Reduction (to you and party members inside shield): 73% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 6, 6, and 12 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time. Cooldown: 120 sec |
| 11 | MP Cost: 1000, Duration: 47 sec, Final Damage: +24% Damage Reduction (to you and party members inside shield): 73% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 6, 6, and 12 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time. Cooldown: 120 sec |
| 12 | MP Cost: 1000, Duration: 48 sec, Final Damage: +24% Damage Reduction (to you and party members inside shield): 74% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 6, 6, and 12 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time. Cooldown: 120 sec |
| 13 | MP Cost: 1000, Duration: 49 sec, Final Damage: +24% Damage Reduction (to you and party members inside shield): 74% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 6, 6, and 12 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time. Cooldown: 120 sec |
| 14 | MP Cost: 1000, Duration: 50 sec, Final Damage: +27% Damage Reduction (to you and party members inside shield): 75% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 6, 6, and 12 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time. Cooldown: 120 sec |
| 15 | MP Cost: 1000, Duration: 51 sec, Final Damage: +27% Damage Reduction (to you and party members inside shield): 75% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 6, 6, and 12 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time. Cooldown: 120 sec |
| 16 | MP Cost: 1000, Duration: 52 sec, Final Damage: +27% Damage Reduction (to you and party members inside shield): 76% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 7, 7, and 13 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time. Cooldown: 120 sec |
| 17 | MP Cost: 1000, Duration: 53 sec, Final Damage: +27% Damage Reduction (to you and party members inside shield): 76% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 7, 7, and 13 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time. Cooldown: 120 sec |
| 18 | MP Cost: 1000, Duration: 54 sec, Final Damage: +27% Damage Reduction (to you and party members inside shield): 77% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 7, 7, and 13 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time. Cooldown: 120 sec |
| 19 | MP Cost: 1000, Duration: 55 sec, Final Damage: +27% Damage Reduction (to you and party members inside shield): 77% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 7, 7, and 13 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time. Cooldown: 120 sec |
| 20 | MP Cost: 1000, Duration: 56 sec, Final Damage: +27% Damage Reduction (to you and party members inside shield): 78% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 7, 7, and 13 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time. Cooldown: 120 sec |
| 21 | MP Cost: 1000, Duration: 57 sec, Final Damage: +30% Damage Reduction (to you and party members inside shield): 78% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 7, 7, and 13 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time. Cooldown: 120 sec |
| 22 | MP Cost: 1000, Duration: 58 sec, Final Damage: +30% Damage Reduction (to you and party members inside shield): 79% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 7, 7, and 13 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time. Cooldown: 120 sec |
| 23 | MP Cost: 1000, Duration: 59 sec, Final Damage: +30% Damage Reduction (to you and party members inside shield): 79% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 7, 7, and 13 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time. Cooldown: 120 sec |
| 24 | MP Cost: 1000, Duration: 60 sec, Final Damage: +30% Damage Reduction (to you and party members inside shield): 80% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 8, 8, and 14 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time. Cooldown: 120 sec |
| 25 | MP Cost: 1000, Duration: 61 sec, Final Damage: +30% Damage Reduction (to you and party members inside shield): 80% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 8, 8, and 14 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time. Cooldown: 120 sec |
| 26 | MP Cost: 1000, Duration: 62 sec, Final Damage: +30% Damage Reduction (to you and party members inside shield): 81% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 8, 8, and 14 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time. Cooldown: 120 sec |
| 27 | MP Cost: 1000, Duration: 63 sec, Final Damage: +30% Damage Reduction (to you and party members inside shield): 81% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 8, 8, and 14 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time. Cooldown: 120 sec |
| 28 | MP Cost: 1000, Duration: 64 sec, Final Damage: +33% Damage Reduction (to you and party members inside shield): 82% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 8, 8, and 14 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time. Cooldown: 120 sec |
| 29 | MP Cost: 1000, Duration: 65 sec, Final Damage: +33% Damage Reduction (to you and party members inside shield): 82% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 8, 8, and 14 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time. Cooldown: 120 sec |
| 30 | MP Cost: 1000, Duration: 66 sec, Final Damage: +33% Damage Reduction (to you and party members inside shield): 83% (including Percentage HP attacks) for 25 sec, blocks debilitating status conditions Upon successful blocking of the attack and status conditions, the shield has 3 layers, which can defend against 8, 8, and 14 attacks, respectively. Number of blocks decreases only once when both status condition and attack are applied at the same time. Cooldown: 120 sec |
