Shogetsu Form

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Shogetsu Form

  • Class: Hayato
  • Type: Active
  • Maximum Level: 30
Shogetsu Akatsuki Style Divine Technique.
Witness the new moon seen only by the masters of Akatsuki Style. Your swordsmanship illuminates the endless night.
Temporarily enter the Noto and Shogetsu states. While it lasts, Shogetsu replaces the Akatsuki state, increasing Final Damage and Ignore Defense while it lasts. Enhances all Battou skills, increasing attack activations. No enemy attack can knock you back.
Level MP Cost: #mpCon, enter Noto state for #subTime sec. Shogetsu Duration: #time sec., no enemy attack can knock you back while active, Final Damage: +#indiePMdR%, Ignore Defense: +#indieIgnoreMobpdpR%, increases attack activations of Battou skills.
Cooldown: #cooltime sec.
1 MP Cost: 1000, enter Noto state for 20 sec. Shogetsu Duration: 30 sec., no enemy attack can knock you back while active, Final Damage: +71%, Ignore Defense: +21%, increases attack activations of Battou skills.
Cooldown: 120 sec.
2 MP Cost: 1000, enter Noto state for 20 sec. Shogetsu Duration: 30 sec., no enemy attack can knock you back while active, Final Damage: +72%, Ignore Defense: +22%, increases attack activations of Battou skills.
Cooldown: 120 sec.
3 MP Cost: 1000, enter Noto state for 20 sec. Shogetsu Duration: 30 sec., no enemy attack can knock you back while active, Final Damage: +73%, Ignore Defense: +23%, increases attack activations of Battou skills.
Cooldown: 120 sec.
4 MP Cost: 1000, enter Noto state for 20 sec. Shogetsu Duration: 30 sec., no enemy attack can knock you back while active, Final Damage: +74%, Ignore Defense: +24%, increases attack activations of Battou skills.
Cooldown: 120 sec.
5 MP Cost: 1000, enter Noto state for 20 sec. Shogetsu Duration: 30 sec., no enemy attack can knock you back while active, Final Damage: +75%, Ignore Defense: +25%, increases attack activations of Battou skills.
Cooldown: 120 sec.
6 MP Cost: 1000, enter Noto state for 20 sec. Shogetsu Duration: 30 sec., no enemy attack can knock you back while active, Final Damage: +76%, Ignore Defense: +26%, increases attack activations of Battou skills.
Cooldown: 120 sec.
7 MP Cost: 1000, enter Noto state for 20 sec. Shogetsu Duration: 30 sec., no enemy attack can knock you back while active, Final Damage: +77%, Ignore Defense: +27%, increases attack activations of Battou skills.
Cooldown: 120 sec.
8 MP Cost: 1000, enter Noto state for 20 sec. Shogetsu Duration: 30 sec., no enemy attack can knock you back while active, Final Damage: +78%, Ignore Defense: +28%, increases attack activations of Battou skills.
Cooldown: 120 sec.
9 MP Cost: 1000, enter Noto state for 20 sec. Shogetsu Duration: 30 sec., no enemy attack can knock you back while active, Final Damage: +79%, Ignore Defense: +29%, increases attack activations of Battou skills.
Cooldown: 120 sec.
10 MP Cost: 1000, enter Noto state for 20 sec. Shogetsu Duration: 30 sec., no enemy attack can knock you back while active, Final Damage: +80%, Ignore Defense: +30%, increases attack activations of Battou skills.
Cooldown: 120 sec.
11 MP Cost: 1000, enter Noto state for 20 sec. Shogetsu Duration: 30 sec., no enemy attack can knock you back while active, Final Damage: +81%, Ignore Defense: +31%, increases attack activations of Battou skills.
Cooldown: 120 sec.
12 MP Cost: 1000, enter Noto state for 20 sec. Shogetsu Duration: 30 sec., no enemy attack can knock you back while active, Final Damage: +82%, Ignore Defense: +32%, increases attack activations of Battou skills.
Cooldown: 120 sec.
13 MP Cost: 1000, enter Noto state for 20 sec. Shogetsu Duration: 30 sec., no enemy attack can knock you back while active, Final Damage: +83%, Ignore Defense: +33%, increases attack activations of Battou skills.
Cooldown: 120 sec.
14 MP Cost: 1000, enter Noto state for 20 sec. Shogetsu Duration: 30 sec., no enemy attack can knock you back while active, Final Damage: +84%, Ignore Defense: +34%, increases attack activations of Battou skills.
Cooldown: 120 sec.
15 MP Cost: 1000, enter Noto state for 20 sec. Shogetsu Duration: 30 sec., no enemy attack can knock you back while active, Final Damage: +85%, Ignore Defense: +35%, increases attack activations of Battou skills.
Cooldown: 120 sec.
16 MP Cost: 1000, enter Noto state for 20 sec. Shogetsu Duration: 30 sec., no enemy attack can knock you back while active, Final Damage: +86%, Ignore Defense: +36%, increases attack activations of Battou skills.
Cooldown: 120 sec.
17 MP Cost: 1000, enter Noto state for 20 sec. Shogetsu Duration: 30 sec., no enemy attack can knock you back while active, Final Damage: +87%, Ignore Defense: +37%, increases attack activations of Battou skills.
Cooldown: 120 sec.
18 MP Cost: 1000, enter Noto state for 20 sec. Shogetsu Duration: 30 sec., no enemy attack can knock you back while active, Final Damage: +88%, Ignore Defense: +38%, increases attack activations of Battou skills.
Cooldown: 120 sec.
19 MP Cost: 1000, enter Noto state for 20 sec. Shogetsu Duration: 30 sec., no enemy attack can knock you back while active, Final Damage: +89%, Ignore Defense: +39%, increases attack activations of Battou skills.
Cooldown: 120 sec.
20 MP Cost: 1000, enter Noto state for 20 sec. Shogetsu Duration: 30 sec., no enemy attack can knock you back while active, Final Damage: +90%, Ignore Defense: +40%, increases attack activations of Battou skills.
Cooldown: 120 sec.
21 MP Cost: 1000, enter Noto state for 20 sec. Shogetsu Duration: 30 sec., no enemy attack can knock you back while active, Final Damage: +91%, Ignore Defense: +41%, increases attack activations of Battou skills.
Cooldown: 120 sec.
22 MP Cost: 1000, enter Noto state for 20 sec. Shogetsu Duration: 30 sec., no enemy attack can knock you back while active, Final Damage: +92%, Ignore Defense: +42%, increases attack activations of Battou skills.
Cooldown: 120 sec.
23 MP Cost: 1000, enter Noto state for 20 sec. Shogetsu Duration: 30 sec., no enemy attack can knock you back while active, Final Damage: +93%, Ignore Defense: +43%, increases attack activations of Battou skills.
Cooldown: 120 sec.
24 MP Cost: 1000, enter Noto state for 20 sec. Shogetsu Duration: 30 sec., no enemy attack can knock you back while active, Final Damage: +94%, Ignore Defense: +44%, increases attack activations of Battou skills.
Cooldown: 120 sec.
25 MP Cost: 1000, enter Noto state for 20 sec. Shogetsu Duration: 30 sec., no enemy attack can knock you back while active, Final Damage: +95%, Ignore Defense: +45%, increases attack activations of Battou skills.
Cooldown: 120 sec.
26 MP Cost: 1000, enter Noto state for 20 sec. Shogetsu Duration: 30 sec., no enemy attack can knock you back while active, Final Damage: +96%, Ignore Defense: +46%, increases attack activations of Battou skills.
Cooldown: 120 sec.
27 MP Cost: 1000, enter Noto state for 20 sec. Shogetsu Duration: 30 sec., no enemy attack can knock you back while active, Final Damage: +97%, Ignore Defense: +47%, increases attack activations of Battou skills.
Cooldown: 120 sec.
28 MP Cost: 1000, enter Noto state for 20 sec. Shogetsu Duration: 30 sec., no enemy attack can knock you back while active, Final Damage: +98%, Ignore Defense: +48%, increases attack activations of Battou skills.
Cooldown: 120 sec.
29 MP Cost: 1000, enter Noto state for 20 sec. Shogetsu Duration: 30 sec., no enemy attack can knock you back while active, Final Damage: +99%, Ignore Defense: +49%, increases attack activations of Battou skills.
Cooldown: 120 sec.
30 MP Cost: 1000, enter Noto state for 20 sec. Shogetsu Duration: 30 sec., no enemy attack can knock you back while active, Final Damage: +100%, Ignore Defense: +50%, increases attack activations of Battou skills.
Cooldown: 120 sec.

6th Job Enhancement

Shogetsu Form Boost

  • Class: Hayato
  • Type: Active
  • Level Requirement: 260
  • Maximum Level: 30
Boosts Shogetsu Form.
Level Duration increased to #time sec., Final Damage increased by #w%, Ignore Defense Rate increased by #x%
1 Duration increased to 30 sec., Final Damage increased by 101%, Ignore Defense Rate increased by 51%
2 Duration increased to 30 sec., Final Damage increased by 101%, Ignore Defense Rate increased by 52%
3 Duration increased to 31 sec., Final Damage increased by 101%, Ignore Defense Rate increased by 53%
4 Duration increased to 31 sec., Final Damage increased by 102%, Ignore Defense Rate increased by 54%
5 Duration increased to 31 sec., Final Damage increased by 102%, Ignore Defense Rate increased by 55%
6 Duration increased to 32 sec., Final Damage increased by 102%, Ignore Defense Rate increased by 56%
7 Duration increased to 32 sec., Final Damage increased by 103%, Ignore Defense Rate increased by 57%
8 Duration increased to 32 sec., Final Damage increased by 103%, Ignore Defense Rate increased by 58%
9 Duration increased to 33 sec., Final Damage increased by 103%, Ignore Defense Rate increased by 59%
10 Duration increased to 33 sec., Final Damage increased by 104%, Ignore Defense Rate increased by 60%
11 Duration increased to 33 sec., Final Damage increased by 104%, Ignore Defense Rate increased by 61%
12 Duration increased to 34 sec., Final Damage increased by 104%, Ignore Defense Rate increased by 62%
13 Duration increased to 34 sec., Final Damage increased by 105%, Ignore Defense Rate increased by 63%
14 Duration increased to 34 sec., Final Damage increased by 105%, Ignore Defense Rate increased by 64%
15 Duration increased to 35 sec., Final Damage increased by 105%, Ignore Defense Rate increased by 65%
16 Duration increased to 35 sec., Final Damage increased by 106%, Ignore Defense Rate increased by 66%
17 Duration increased to 35 sec., Final Damage increased by 106%, Ignore Defense Rate increased by 67%
18 Duration increased to 36 sec., Final Damage increased by 106%, Ignore Defense Rate increased by 68%
19 Duration increased to 36 sec., Final Damage increased by 107%, Ignore Defense Rate increased by 69%
20 Duration increased to 36 sec., Final Damage increased by 107%, Ignore Defense Rate increased by 70%
21 Duration increased to 37 sec., Final Damage increased by 107%, Ignore Defense Rate increased by 71%
22 Duration increased to 37 sec., Final Damage increased by 108%, Ignore Defense Rate increased by 72%
23 Duration increased to 37 sec., Final Damage increased by 108%, Ignore Defense Rate increased by 73%
24 Duration increased to 38 sec., Final Damage increased by 108%, Ignore Defense Rate increased by 74%
25 Duration increased to 38 sec., Final Damage increased by 109%, Ignore Defense Rate increased by 75%
26 Duration increased to 38 sec., Final Damage increased by 109%, Ignore Defense Rate increased by 76%
27 Duration increased to 39 sec., Final Damage increased by 109%, Ignore Defense Rate increased by 77%
28 Duration increased to 39 sec., Final Damage increased by 110%, Ignore Defense Rate increased by 78%
29 Duration increased to 39 sec., Final Damage increased by 110%, Ignore Defense Rate increased by 79%
30 Duration increased to 40 sec., Final Damage increased by 110%, Ignore Defense Rate increased by 80%

Hayato
Novice: Hayato
I: Hayato
II: Hayato
III: Hayato
IV: Hayato
Hyper: Hayato
V: Hayato
HEXA: Hayato
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Class
Job and Skills (Click on icon for skills)
Beginner

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Warrior

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Magician

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Bowman

Bow Master Marksman

Special

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Thief

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Special

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Special

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Heroes

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Resistance

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Demon

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Demon

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Nova

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Flora

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Sengoku

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Anima

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Monster

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Transcendent

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Kinesis

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Shine

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Beast Tamer

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