Showdown

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Showdown

Attacks up to 6 enemies and provokes them, making them untouchable.
Provoked enemies grant more EXP and items. Bosses suffer half of the effect.
When the talisman explodes, it creates a dark shuriken, which then pursues and attacks nearby enemies. Unaffected by attack reflection.
Level MP #mpCon, Stars Consumed: #bulletConsume
Attack up to #mobCount enemies with #damage% damage #attackCount times, then provoke.
The provoked enemies become untouchable for #time sec., acquired EXP and Item Drop Rate increase by #x%, effect halved for bosses.
#u Shurikens that attack #z times for #w% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by #u2%, starting with the second shuriken. Normal Enemy Damage: +#w2%
Shuriken Cooldown: #s2 sec
1 MP 20, Stars Consumed: 3
Attack up to 6 enemies with 373% damage 2 times, then provoke.
The provoked enemies become untouchable for 70 sec., acquired EXP and Item Drop Rate increase by 1%, effect halved for bosses.
6 Shurikens that attack 6 times for 9% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
2 MP 22, Stars Consumed: 3
Attack up to 6 enemies with 381% damage 2 times, then provoke.
The provoked enemies become untouchable for 70 sec., acquired EXP and Item Drop Rate increase by 1%, effect halved for bosses.
6 Shurikens that attack 6 times for 9% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
3 MP 22, Stars Consumed: 3
Attack up to 6 enemies with 389% damage 2 times, then provoke.
The provoked enemies become untouchable for 70 sec., acquired EXP and Item Drop Rate increase by 1%, effect halved for bosses.
6 Shurikens that attack 6 times for 9% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
4 MP 24, Stars Consumed: 3
Attack up to 6 enemies with 397% damage 2 times, then provoke.
The provoked enemies become untouchable for 80 sec., acquired EXP and Item Drop Rate increase by 1%, effect halved for bosses.
6 Shurikens that attack 6 times for 9% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
5 MP 24, Stars Consumed: 3
Attack up to 6 enemies with 405% damage 2 times, then provoke.
The provoked enemies become untouchable for 80 sec., acquired EXP and Item Drop Rate increase by 1%, effect halved for bosses.
6 Shurikens that attack 6 times for 9% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
6 MP 26, Stars Consumed: 3
Attack up to 6 enemies with 413% damage 2 times, then provoke.
The provoked enemies become untouchable for 80 sec., acquired EXP and Item Drop Rate increase by 1%, effect halved for bosses.
6 Shurikens that attack 6 times for 12% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
7 MP 26, Stars Consumed: 3
Attack up to 6 enemies with 421% damage 2 times, then provoke.
The provoked enemies become untouchable for 80 sec., acquired EXP and Item Drop Rate increase by 2%, effect halved for bosses.
6 Shurikens that attack 6 times for 12% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
8 MP 28, Stars Consumed: 3
Attack up to 6 enemies with 429% damage 2 times, then provoke.
The provoked enemies become untouchable for 90 sec., acquired EXP and Item Drop Rate increase by 2%, effect halved for bosses.
6 Shurikens that attack 6 times for 12% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
9 MP 28, Stars Consumed: 3
Attack up to 6 enemies with 437% damage 2 times, then provoke.
The provoked enemies become untouchable for 90 sec., acquired EXP and Item Drop Rate increase by 2%, effect halved for bosses.
6 Shurikens that attack 6 times for 12% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
10 MP 30, Stars Consumed: 3
Attack up to 6 enemies with 445% damage 2 times, then provoke.
The provoked enemies become untouchable for 90 sec., acquired EXP and Item Drop Rate increase by 2%, effect halved for bosses.
6 Shurikens that attack 6 times for 12% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
11 MP 30, Stars Consumed: 3
Attack up to 6 enemies with 453% damage 2 times, then provoke.
The provoked enemies become untouchable for 90 sec., acquired EXP and Item Drop Rate increase by 2%, effect halved for bosses.
6 Shurikens that attack 6 times for 12% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
12 MP 32, Stars Consumed: 3
Attack up to 6 enemies with 461% damage 2 times, then provoke.
The provoked enemies become untouchable for 100 sec., acquired EXP and Item Drop Rate increase by 2%, effect halved for bosses.
6 Shurikens that attack 6 times for 15% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
13 MP 32, Stars Consumed: 3
Attack up to 6 enemies with 469% damage 2 times, then provoke.
The provoked enemies become untouchable for 100 sec., acquired EXP and Item Drop Rate increase by 3%, effect halved for bosses.
6 Shurikens that attack 6 times for 15% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
14 MP 34, Stars Consumed: 3
Attack up to 6 enemies with 477% damage 2 times, then provoke.
The provoked enemies become untouchable for 100 sec., acquired EXP and Item Drop Rate increase by 3%, effect halved for bosses.
6 Shurikens that attack 6 times for 15% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
15 MP 34, Stars Consumed: 3
Attack up to 6 enemies with 485% damage 2 times, then provoke.
The provoked enemies become untouchable for 100 sec., acquired EXP and Item Drop Rate increase by 3%, effect halved for bosses.
6 Shurikens that attack 6 times for 15% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
16 MP 36, Stars Consumed: 3
Attack up to 6 enemies with 493% damage 2 times, then provoke.
The provoked enemies become untouchable for 110 sec., acquired EXP and Item Drop Rate increase by 3%, effect halved for bosses.
6 Shurikens that attack 6 times for 15% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
17 MP 36, Stars Consumed: 3
Attack up to 6 enemies with 501% damage 2 times, then provoke.
The provoked enemies become untouchable for 110 sec., acquired EXP and Item Drop Rate increase by 3%, effect halved for bosses.
6 Shurikens that attack 6 times for 15% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
18 MP 38, Stars Consumed: 3
Attack up to 6 enemies with 509% damage 2 times, then provoke.
The provoked enemies become untouchable for 110 sec., acquired EXP and Item Drop Rate increase by 3%, effect halved for bosses.
6 Shurikens that attack 6 times for 18% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
19 MP 38, Stars Consumed: 3
Attack up to 6 enemies with 517% damage 2 times, then provoke.
The provoked enemies become untouchable for 110 sec., acquired EXP and Item Drop Rate increase by 4%, effect halved for bosses.
6 Shurikens that attack 6 times for 18% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
20 MP 40, Stars Consumed: 3
Attack up to 6 enemies with 525% damage 2 times, then provoke.
The provoked enemies become untouchable for 120 sec., acquired EXP and Item Drop Rate increase by 4%, effect halved for bosses.
6 Shurikens that attack 6 times for 18% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
21 MP 40, Stars Consumed: 3
Attack up to 6 enemies with 533% damage 2 times, then provoke.
The provoked enemies become untouchable for 120 sec., acquired EXP and Item Drop Rate increase by 4%, effect halved for bosses.
6 Shurikens that attack 6 times for 18% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
22 MP 42, Stars Consumed: 3
Attack up to 6 enemies with 541% damage 2 times, then provoke.
The provoked enemies become untouchable for 120 sec., acquired EXP and Item Drop Rate increase by 4%, effect halved for bosses.
6 Shurikens that attack 6 times for 18% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
23 MP 42, Stars Consumed: 3
Attack up to 6 enemies with 549% damage 2 times, then provoke.
The provoked enemies become untouchable for 120 sec., acquired EXP and Item Drop Rate increase by 4%, effect halved for bosses.
6 Shurikens that attack 6 times for 18% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
24 MP 44, Stars Consumed: 3
Attack up to 6 enemies with 557% damage 2 times, then provoke.
The provoked enemies become untouchable for 130 sec., acquired EXP and Item Drop Rate increase by 4%, effect halved for bosses.
6 Shurikens that attack 6 times for 21% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
25 MP 44, Stars Consumed: 3
Attack up to 6 enemies with 565% damage 2 times, then provoke.
The provoked enemies become untouchable for 130 sec., acquired EXP and Item Drop Rate increase by 5%, effect halved for bosses.
6 Shurikens that attack 6 times for 21% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
26 MP 46, Stars Consumed: 3
Attack up to 6 enemies with 573% damage 2 times, then provoke.
The provoked enemies become untouchable for 130 sec., acquired EXP and Item Drop Rate increase by 5%, effect halved for bosses.
6 Shurikens that attack 6 times for 21% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
27 MP 46, Stars Consumed: 3
Attack up to 6 enemies with 581% damage 2 times, then provoke.
The provoked enemies become untouchable for 130 sec., acquired EXP and Item Drop Rate increase by 5%, effect halved for bosses.
6 Shurikens that attack 6 times for 21% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
28 MP 48, Stars Consumed: 3
Attack up to 6 enemies with 589% damage 2 times, then provoke.
The provoked enemies become untouchable for 140 sec., acquired EXP and Item Drop Rate increase by 5%, effect halved for bosses.
6 Shurikens that attack 6 times for 21% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
29 MP 48, Stars Consumed: 3
Attack up to 6 enemies with 597% damage 2 times, then provoke.
The provoked enemies become untouchable for 140 sec., acquired EXP and Item Drop Rate increase by 5%, effect halved for bosses.
6 Shurikens that attack 6 times for 21% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
30 MP 50, Stars Consumed: 3
Attack up to 6 enemies with 605% damage 2 times, then provoke.
The provoked enemies become untouchable for 140 sec., acquired EXP and Item Drop Rate increase by 5%, effect halved for bosses.
6 Shurikens that attack 6 times for 24% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
31 MP 50, Stars Consumed: 3
Attack up to 6 enemies with 613% damage 2 times, then provoke.
The provoked enemies become untouchable for 140 sec., acquired EXP and Item Drop Rate increase by 6%, effect halved for bosses.
6 Shurikens that attack 6 times for 24% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec
32 MP 52, Stars Consumed: 3
Attack up to 6 enemies with 621% damage 2 times, then provoke.
The provoked enemies become untouchable for 150 sec., acquired EXP and Item Drop Rate increase by 6%, effect halved for bosses.
6 Shurikens that attack 6 times for 24% damage are created.
If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200%
Shuriken Cooldown: 5 sec

Night Lord
Novice: Beginner
I: Rogue
II: Assassin
III: Hermit
IV: Night Lord
Hyper: Night Lord
V: Night Lord
HEXA: Night Lord
Characters and Skills
Class
Job and Skills (Click on icon for skills)
Beginner

Beginner Link Skills

Explorers
Warrior

Hero Paladin Dark Knight

Magician

Arch Mage (Fire, Poison) Arch Mage (Ice, Lightning) Bishop

Bowman

Bow Master Marksman

Special

Pathfinder

Thief

Night Lord Shadower

Special

Dual Blade

Pirate

Buccaneer Corsair

Special

Cannoneer Jett Zen

Cygnus Knights

Dawn Warrior Blaze Wizard Wind Archer Night Walker Thunder Breaker

Special

Mihile

Heroes

Aran Evan Luminous Mercedes Phantom Shade

Resistance

Blaster Battle Mage Wild Hunter Xenon Mechanic

Demon

Demon Slayer Demon Avenger

Demon

Lethe

Nova

Kaiser Kain Cadena Angelic Buster

Flora

Adele Illium Khali Ark

Sengoku

Hayato Kanna

Anima

Ren Lara Hoyoung

Monster

Pink Bean Yeti

Transcendent

Zero

Friends World

Kinesis

Jianghu

Lynn Mo Xuan

Shine

Sia Astelle

Beast Tamer

Beast Tamer

Miscellaneous

Tanjiro Kamado Saitama Game Master Skills Guild Skills Miscellaneous Skills