- Class: Night Lord
- Type: Active
- Maximum Level: 30 (31 with Decent Combat Orders; 32 with Combat Orders)
| Attacks up to 6 enemies and provokes them, making them untouchable. Provoked enemies grant more EXP and items. Bosses suffer half of the effect. When the talisman explodes, it creates a dark shuriken, which then pursues and attacks nearby enemies. Unaffected by attack reflection. | |
|---|---|
| Level | MP #mpCon, Stars Consumed: #bulletConsume Attack up to #mobCount enemies with #damage% damage #attackCount times, then provoke. The provoked enemies become untouchable for #time sec., acquired EXP and Item Drop Rate increase by #x%, effect halved for bosses. #u Shurikens that attack #z times for #w% damage are created. If a single enemy is hit by several shurikens at the same time, Final Damage decreases by #u2%, starting with the second shuriken. Normal Enemy Damage: +#w2% Shuriken Cooldown: #s2 sec |
| 1 | MP 20, Stars Consumed: 3 Attack up to 6 enemies with 373% damage 2 times, then provoke. The provoked enemies become untouchable for 70 sec., acquired EXP and Item Drop Rate increase by 1%, effect halved for bosses. 6 Shurikens that attack 6 times for 9% damage are created. If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200% Shuriken Cooldown: 5 sec |
| 2 | MP 22, Stars Consumed: 3 Attack up to 6 enemies with 381% damage 2 times, then provoke. The provoked enemies become untouchable for 70 sec., acquired EXP and Item Drop Rate increase by 1%, effect halved for bosses. 6 Shurikens that attack 6 times for 9% damage are created. If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200% Shuriken Cooldown: 5 sec |
| 3 | MP 22, Stars Consumed: 3 Attack up to 6 enemies with 389% damage 2 times, then provoke. The provoked enemies become untouchable for 70 sec., acquired EXP and Item Drop Rate increase by 1%, effect halved for bosses. 6 Shurikens that attack 6 times for 9% damage are created. If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200% Shuriken Cooldown: 5 sec |
| 4 | MP 24, Stars Consumed: 3 Attack up to 6 enemies with 397% damage 2 times, then provoke. The provoked enemies become untouchable for 80 sec., acquired EXP and Item Drop Rate increase by 1%, effect halved for bosses. 6 Shurikens that attack 6 times for 9% damage are created. If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200% Shuriken Cooldown: 5 sec |
| 5 | MP 24, Stars Consumed: 3 Attack up to 6 enemies with 405% damage 2 times, then provoke. The provoked enemies become untouchable for 80 sec., acquired EXP and Item Drop Rate increase by 1%, effect halved for bosses. 6 Shurikens that attack 6 times for 9% damage are created. If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200% Shuriken Cooldown: 5 sec |
| 6 | MP 26, Stars Consumed: 3 Attack up to 6 enemies with 413% damage 2 times, then provoke. The provoked enemies become untouchable for 80 sec., acquired EXP and Item Drop Rate increase by 1%, effect halved for bosses. 6 Shurikens that attack 6 times for 12% damage are created. If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200% Shuriken Cooldown: 5 sec |
| 7 | MP 26, Stars Consumed: 3 Attack up to 6 enemies with 421% damage 2 times, then provoke. The provoked enemies become untouchable for 80 sec., acquired EXP and Item Drop Rate increase by 2%, effect halved for bosses. 6 Shurikens that attack 6 times for 12% damage are created. If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200% Shuriken Cooldown: 5 sec |
| 8 | MP 28, Stars Consumed: 3 Attack up to 6 enemies with 429% damage 2 times, then provoke. The provoked enemies become untouchable for 90 sec., acquired EXP and Item Drop Rate increase by 2%, effect halved for bosses. 6 Shurikens that attack 6 times for 12% damage are created. If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200% Shuriken Cooldown: 5 sec |
| 9 | MP 28, Stars Consumed: 3 Attack up to 6 enemies with 437% damage 2 times, then provoke. The provoked enemies become untouchable for 90 sec., acquired EXP and Item Drop Rate increase by 2%, effect halved for bosses. 6 Shurikens that attack 6 times for 12% damage are created. If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200% Shuriken Cooldown: 5 sec |
| 10 | MP 30, Stars Consumed: 3 Attack up to 6 enemies with 445% damage 2 times, then provoke. The provoked enemies become untouchable for 90 sec., acquired EXP and Item Drop Rate increase by 2%, effect halved for bosses. 6 Shurikens that attack 6 times for 12% damage are created. If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200% Shuriken Cooldown: 5 sec |
| 11 | MP 30, Stars Consumed: 3 Attack up to 6 enemies with 453% damage 2 times, then provoke. The provoked enemies become untouchable for 90 sec., acquired EXP and Item Drop Rate increase by 2%, effect halved for bosses. 6 Shurikens that attack 6 times for 12% damage are created. If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200% Shuriken Cooldown: 5 sec |
| 12 | MP 32, Stars Consumed: 3 Attack up to 6 enemies with 461% damage 2 times, then provoke. The provoked enemies become untouchable for 100 sec., acquired EXP and Item Drop Rate increase by 2%, effect halved for bosses. 6 Shurikens that attack 6 times for 15% damage are created. If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200% Shuriken Cooldown: 5 sec |
| 13 | MP 32, Stars Consumed: 3 Attack up to 6 enemies with 469% damage 2 times, then provoke. The provoked enemies become untouchable for 100 sec., acquired EXP and Item Drop Rate increase by 3%, effect halved for bosses. 6 Shurikens that attack 6 times for 15% damage are created. If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200% Shuriken Cooldown: 5 sec |
| 14 | MP 34, Stars Consumed: 3 Attack up to 6 enemies with 477% damage 2 times, then provoke. The provoked enemies become untouchable for 100 sec., acquired EXP and Item Drop Rate increase by 3%, effect halved for bosses. 6 Shurikens that attack 6 times for 15% damage are created. If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200% Shuriken Cooldown: 5 sec |
| 15 | MP 34, Stars Consumed: 3 Attack up to 6 enemies with 485% damage 2 times, then provoke. The provoked enemies become untouchable for 100 sec., acquired EXP and Item Drop Rate increase by 3%, effect halved for bosses. 6 Shurikens that attack 6 times for 15% damage are created. If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200% Shuriken Cooldown: 5 sec |
| 16 | MP 36, Stars Consumed: 3 Attack up to 6 enemies with 493% damage 2 times, then provoke. The provoked enemies become untouchable for 110 sec., acquired EXP and Item Drop Rate increase by 3%, effect halved for bosses. 6 Shurikens that attack 6 times for 15% damage are created. If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200% Shuriken Cooldown: 5 sec |
| 17 | MP 36, Stars Consumed: 3 Attack up to 6 enemies with 501% damage 2 times, then provoke. The provoked enemies become untouchable for 110 sec., acquired EXP and Item Drop Rate increase by 3%, effect halved for bosses. 6 Shurikens that attack 6 times for 15% damage are created. If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200% Shuriken Cooldown: 5 sec |
| 18 | MP 38, Stars Consumed: 3 Attack up to 6 enemies with 509% damage 2 times, then provoke. The provoked enemies become untouchable for 110 sec., acquired EXP and Item Drop Rate increase by 3%, effect halved for bosses. 6 Shurikens that attack 6 times for 18% damage are created. If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200% Shuriken Cooldown: 5 sec |
| 19 | MP 38, Stars Consumed: 3 Attack up to 6 enemies with 517% damage 2 times, then provoke. The provoked enemies become untouchable for 110 sec., acquired EXP and Item Drop Rate increase by 4%, effect halved for bosses. 6 Shurikens that attack 6 times for 18% damage are created. If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200% Shuriken Cooldown: 5 sec |
| 20 | MP 40, Stars Consumed: 3 Attack up to 6 enemies with 525% damage 2 times, then provoke. The provoked enemies become untouchable for 120 sec., acquired EXP and Item Drop Rate increase by 4%, effect halved for bosses. 6 Shurikens that attack 6 times for 18% damage are created. If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200% Shuriken Cooldown: 5 sec |
| 21 | MP 40, Stars Consumed: 3 Attack up to 6 enemies with 533% damage 2 times, then provoke. The provoked enemies become untouchable for 120 sec., acquired EXP and Item Drop Rate increase by 4%, effect halved for bosses. 6 Shurikens that attack 6 times for 18% damage are created. If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200% Shuriken Cooldown: 5 sec |
| 22 | MP 42, Stars Consumed: 3 Attack up to 6 enemies with 541% damage 2 times, then provoke. The provoked enemies become untouchable for 120 sec., acquired EXP and Item Drop Rate increase by 4%, effect halved for bosses. 6 Shurikens that attack 6 times for 18% damage are created. If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200% Shuriken Cooldown: 5 sec |
| 23 | MP 42, Stars Consumed: 3 Attack up to 6 enemies with 549% damage 2 times, then provoke. The provoked enemies become untouchable for 120 sec., acquired EXP and Item Drop Rate increase by 4%, effect halved for bosses. 6 Shurikens that attack 6 times for 18% damage are created. If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200% Shuriken Cooldown: 5 sec |
| 24 | MP 44, Stars Consumed: 3 Attack up to 6 enemies with 557% damage 2 times, then provoke. The provoked enemies become untouchable for 130 sec., acquired EXP and Item Drop Rate increase by 4%, effect halved for bosses. 6 Shurikens that attack 6 times for 21% damage are created. If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200% Shuriken Cooldown: 5 sec |
| 25 | MP 44, Stars Consumed: 3 Attack up to 6 enemies with 565% damage 2 times, then provoke. The provoked enemies become untouchable for 130 sec., acquired EXP and Item Drop Rate increase by 5%, effect halved for bosses. 6 Shurikens that attack 6 times for 21% damage are created. If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200% Shuriken Cooldown: 5 sec |
| 26 | MP 46, Stars Consumed: 3 Attack up to 6 enemies with 573% damage 2 times, then provoke. The provoked enemies become untouchable for 130 sec., acquired EXP and Item Drop Rate increase by 5%, effect halved for bosses. 6 Shurikens that attack 6 times for 21% damage are created. If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200% Shuriken Cooldown: 5 sec |
| 27 | MP 46, Stars Consumed: 3 Attack up to 6 enemies with 581% damage 2 times, then provoke. The provoked enemies become untouchable for 130 sec., acquired EXP and Item Drop Rate increase by 5%, effect halved for bosses. 6 Shurikens that attack 6 times for 21% damage are created. If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200% Shuriken Cooldown: 5 sec |
| 28 | MP 48, Stars Consumed: 3 Attack up to 6 enemies with 589% damage 2 times, then provoke. The provoked enemies become untouchable for 140 sec., acquired EXP and Item Drop Rate increase by 5%, effect halved for bosses. 6 Shurikens that attack 6 times for 21% damage are created. If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200% Shuriken Cooldown: 5 sec |
| 29 | MP 48, Stars Consumed: 3 Attack up to 6 enemies with 597% damage 2 times, then provoke. The provoked enemies become untouchable for 140 sec., acquired EXP and Item Drop Rate increase by 5%, effect halved for bosses. 6 Shurikens that attack 6 times for 21% damage are created. If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200% Shuriken Cooldown: 5 sec |
| 30 | MP 50, Stars Consumed: 3 Attack up to 6 enemies with 605% damage 2 times, then provoke. The provoked enemies become untouchable for 140 sec., acquired EXP and Item Drop Rate increase by 5%, effect halved for bosses. 6 Shurikens that attack 6 times for 24% damage are created. If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200% Shuriken Cooldown: 5 sec |
| 31 | MP 50, Stars Consumed: 3 Attack up to 6 enemies with 613% damage 2 times, then provoke. The provoked enemies become untouchable for 140 sec., acquired EXP and Item Drop Rate increase by 6%, effect halved for bosses. 6 Shurikens that attack 6 times for 24% damage are created. If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200% Shuriken Cooldown: 5 sec |
| 32 | MP 52, Stars Consumed: 3 Attack up to 6 enemies with 621% damage 2 times, then provoke. The provoked enemies become untouchable for 150 sec., acquired EXP and Item Drop Rate increase by 6%, effect halved for bosses. 6 Shurikens that attack 6 times for 24% damage are created. If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Normal Enemy Damage: +200% Shuriken Cooldown: 5 sec |
