- Class: Bow Master
- Type: Active
- Maximum Level: 30
| Evades enemy attacks by moving fast enough to create illusory doubles of yourself. Illusory doubles disperse the enemy's attention to either reduce damage taken by Bow Master or inflict damage on the enemy. The time to create the illusory doubles isn't deducted when you are incapacitated. Illusory doubles are unaffected by attack reflection. Can be toggled On/Off. | |
|---|---|
| Level | Creates up to #x illusory doubles every #u sec. When you either receive damage that is at least #y% of your Max HP or you receive damage that leads to death, 1 illusory double disappears, reducing that damage by #q% If you have even 1 illusory double, and there is an enemy to attack nearby, when using an attack skill, #bulletCount illusory bullets will deal #damage% damage #attackCount times. MP Cost: #v, Cooldown: #t sec Cooldown: #cooltimeMS sec |
| 1 | Creates up to 2 illusory doubles every 50 sec. When you either receive damage that is at least 50% of your Max HP or you receive damage that leads to death, 1 illusory double disappears, reducing that damage by 32% If you have even 1 illusory double, and there is an enemy to attack nearby, when using an attack skill, 5 illusory bullets will deal 800% damage 3 times. MP Cost: 80, Cooldown: 7.5 sec Cooldown: 1.5 sec |
| 2 | Creates up to 2 illusory doubles every 50 sec. When you either receive damage that is at least 50% of your Max HP or you receive damage that leads to death, 1 illusory double disappears, reducing that damage by 34% If you have even 1 illusory double, and there is an enemy to attack nearby, when using an attack skill, 5 illusory bullets will deal 830% damage 3 times. MP Cost: 80, Cooldown: 7.5 sec Cooldown: 1.5 sec |
| 3 | Creates up to 2 illusory doubles every 50 sec. When you either receive damage that is at least 50% of your Max HP or you receive damage that leads to death, 1 illusory double disappears, reducing that damage by 36% If you have even 1 illusory double, and there is an enemy to attack nearby, when using an attack skill, 5 illusory bullets will deal 860% damage 3 times. MP Cost: 80, Cooldown: 7.5 sec Cooldown: 1.5 sec |
| 4 | Creates up to 2 illusory doubles every 50 sec. When you either receive damage that is at least 50% of your Max HP or you receive damage that leads to death, 1 illusory double disappears, reducing that damage by 38% If you have even 1 illusory double, and there is an enemy to attack nearby, when using an attack skill, 5 illusory bullets will deal 890% damage 3 times. MP Cost: 80, Cooldown: 7.5 sec Cooldown: 1.5 sec |
| 5 | Creates up to 2 illusory doubles every 50 sec. When you either receive damage that is at least 50% of your Max HP or you receive damage that leads to death, 1 illusory double disappears, reducing that damage by 40% If you have even 1 illusory double, and there is an enemy to attack nearby, when using an attack skill, 5 illusory bullets will deal 920% damage 3 times. MP Cost: 80, Cooldown: 7.5 sec Cooldown: 1.5 sec |
| 6 | Creates up to 2 illusory doubles every 50 sec. When you either receive damage that is at least 50% of your Max HP or you receive damage that leads to death, 1 illusory double disappears, reducing that damage by 42% If you have even 1 illusory double, and there is an enemy to attack nearby, when using an attack skill, 5 illusory bullets will deal 950% damage 3 times. MP Cost: 80, Cooldown: 7.5 sec Cooldown: 1.5 sec |
| 7 | Creates up to 2 illusory doubles every 50 sec. When you either receive damage that is at least 50% of your Max HP or you receive damage that leads to death, 1 illusory double disappears, reducing that damage by 44% If you have even 1 illusory double, and there is an enemy to attack nearby, when using an attack skill, 5 illusory bullets will deal 980% damage 3 times. MP Cost: 80, Cooldown: 7.5 sec Cooldown: 1.5 sec |
| 8 | Creates up to 2 illusory doubles every 50 sec. When you either receive damage that is at least 50% of your Max HP or you receive damage that leads to death, 1 illusory double disappears, reducing that damage by 46% If you have even 1 illusory double, and there is an enemy to attack nearby, when using an attack skill, 5 illusory bullets will deal 1010% damage 3 times. MP Cost: 80, Cooldown: 7.5 sec Cooldown: 1.5 sec |
| 9 | Creates up to 2 illusory doubles every 50 sec. When you either receive damage that is at least 50% of your Max HP or you receive damage that leads to death, 1 illusory double disappears, reducing that damage by 48% If you have even 1 illusory double, and there is an enemy to attack nearby, when using an attack skill, 5 illusory bullets will deal 1040% damage 3 times. MP Cost: 80, Cooldown: 7.5 sec Cooldown: 1.5 sec |
| 10 | Creates up to 2 illusory doubles every 50 sec. When you either receive damage that is at least 50% of your Max HP or you receive damage that leads to death, 1 illusory double disappears, reducing that damage by 50% If you have even 1 illusory double, and there is an enemy to attack nearby, when using an attack skill, 5 illusory bullets will deal 1070% damage 3 times. MP Cost: 80, Cooldown: 7.5 sec Cooldown: 1.5 sec |
| 11 | Creates up to 2 illusory doubles every 50 sec. When you either receive damage that is at least 50% of your Max HP or you receive damage that leads to death, 1 illusory double disappears, reducing that damage by 52% If you have even 1 illusory double, and there is an enemy to attack nearby, when using an attack skill, 5 illusory bullets will deal 1100% damage 3 times. MP Cost: 80, Cooldown: 7.5 sec Cooldown: 1.5 sec |
| 12 | Creates up to 2 illusory doubles every 50 sec. When you either receive damage that is at least 50% of your Max HP or you receive damage that leads to death, 1 illusory double disappears, reducing that damage by 54% If you have even 1 illusory double, and there is an enemy to attack nearby, when using an attack skill, 5 illusory bullets will deal 1130% damage 3 times. MP Cost: 80, Cooldown: 7.5 sec Cooldown: 1.5 sec |
| 13 | Creates up to 2 illusory doubles every 50 sec. When you either receive damage that is at least 50% of your Max HP or you receive damage that leads to death, 1 illusory double disappears, reducing that damage by 56% If you have even 1 illusory double, and there is an enemy to attack nearby, when using an attack skill, 5 illusory bullets will deal 1160% damage 3 times. MP Cost: 80, Cooldown: 7.5 sec Cooldown: 1.5 sec |
| 14 | Creates up to 2 illusory doubles every 50 sec. When you either receive damage that is at least 50% of your Max HP or you receive damage that leads to death, 1 illusory double disappears, reducing that damage by 58% If you have even 1 illusory double, and there is an enemy to attack nearby, when using an attack skill, 5 illusory bullets will deal 1190% damage 3 times. MP Cost: 80, Cooldown: 7.5 sec Cooldown: 1.5 sec |
| 15 | Creates up to 2 illusory doubles every 50 sec. When you either receive damage that is at least 50% of your Max HP or you receive damage that leads to death, 1 illusory double disappears, reducing that damage by 60% If you have even 1 illusory double, and there is an enemy to attack nearby, when using an attack skill, 5 illusory bullets will deal 1220% damage 3 times. MP Cost: 80, Cooldown: 7.5 sec Cooldown: 1.5 sec |
| 16 | Creates up to 2 illusory doubles every 50 sec. When you either receive damage that is at least 50% of your Max HP or you receive damage that leads to death, 1 illusory double disappears, reducing that damage by 62% If you have even 1 illusory double, and there is an enemy to attack nearby, when using an attack skill, 5 illusory bullets will deal 1250% damage 3 times. MP Cost: 80, Cooldown: 7.5 sec Cooldown: 1.5 sec |
| 17 | Creates up to 2 illusory doubles every 50 sec. When you either receive damage that is at least 50% of your Max HP or you receive damage that leads to death, 1 illusory double disappears, reducing that damage by 64% If you have even 1 illusory double, and there is an enemy to attack nearby, when using an attack skill, 5 illusory bullets will deal 1280% damage 3 times. MP Cost: 80, Cooldown: 7.5 sec Cooldown: 1.5 sec |
| 18 | Creates up to 2 illusory doubles every 50 sec. When you either receive damage that is at least 50% of your Max HP or you receive damage that leads to death, 1 illusory double disappears, reducing that damage by 66% If you have even 1 illusory double, and there is an enemy to attack nearby, when using an attack skill, 5 illusory bullets will deal 1310% damage 3 times. MP Cost: 80, Cooldown: 7.5 sec Cooldown: 1.5 sec |
| 19 | Creates up to 2 illusory doubles every 50 sec. When you either receive damage that is at least 50% of your Max HP or you receive damage that leads to death, 1 illusory double disappears, reducing that damage by 68% If you have even 1 illusory double, and there is an enemy to attack nearby, when using an attack skill, 5 illusory bullets will deal 1340% damage 3 times. MP Cost: 80, Cooldown: 7.5 sec Cooldown: 1.5 sec |
| 20 | Creates up to 2 illusory doubles every 50 sec. When you either receive damage that is at least 50% of your Max HP or you receive damage that leads to death, 1 illusory double disappears, reducing that damage by 70% If you have even 1 illusory double, and there is an enemy to attack nearby, when using an attack skill, 5 illusory bullets will deal 1370% damage 3 times. MP Cost: 80, Cooldown: 7.5 sec Cooldown: 1.5 sec |
| 21 | Creates up to 2 illusory doubles every 50 sec. When you either receive damage that is at least 50% of your Max HP or you receive damage that leads to death, 1 illusory double disappears, reducing that damage by 72% If you have even 1 illusory double, and there is an enemy to attack nearby, when using an attack skill, 5 illusory bullets will deal 1400% damage 3 times. MP Cost: 80, Cooldown: 7.5 sec Cooldown: 1.5 sec |
| 22 | Creates up to 2 illusory doubles every 50 sec. When you either receive damage that is at least 50% of your Max HP or you receive damage that leads to death, 1 illusory double disappears, reducing that damage by 74% If you have even 1 illusory double, and there is an enemy to attack nearby, when using an attack skill, 5 illusory bullets will deal 1430% damage 3 times. MP Cost: 80, Cooldown: 7.5 sec Cooldown: 1.5 sec |
| 23 | Creates up to 2 illusory doubles every 50 sec. When you either receive damage that is at least 50% of your Max HP or you receive damage that leads to death, 1 illusory double disappears, reducing that damage by 76% If you have even 1 illusory double, and there is an enemy to attack nearby, when using an attack skill, 5 illusory bullets will deal 1460% damage 3 times. MP Cost: 80, Cooldown: 7.5 sec Cooldown: 1.5 sec |
| 24 | Creates up to 2 illusory doubles every 50 sec. When you either receive damage that is at least 50% of your Max HP or you receive damage that leads to death, 1 illusory double disappears, reducing that damage by 78% If you have even 1 illusory double, and there is an enemy to attack nearby, when using an attack skill, 5 illusory bullets will deal 1490% damage 3 times. MP Cost: 80, Cooldown: 7.5 sec Cooldown: 1.5 sec |
| 25 | Creates up to 2 illusory doubles every 50 sec. When you either receive damage that is at least 50% of your Max HP or you receive damage that leads to death, 1 illusory double disappears, reducing that damage by 80% If you have even 1 illusory double, and there is an enemy to attack nearby, when using an attack skill, 5 illusory bullets will deal 1520% damage 3 times. MP Cost: 80, Cooldown: 7.5 sec Cooldown: 1.5 sec |
| 26 | Creates up to 2 illusory doubles every 50 sec. When you either receive damage that is at least 50% of your Max HP or you receive damage that leads to death, 1 illusory double disappears, reducing that damage by 82% If you have even 1 illusory double, and there is an enemy to attack nearby, when using an attack skill, 5 illusory bullets will deal 1550% damage 3 times. MP Cost: 80, Cooldown: 7.5 sec Cooldown: 1.5 sec |
| 27 | Creates up to 2 illusory doubles every 50 sec. When you either receive damage that is at least 50% of your Max HP or you receive damage that leads to death, 1 illusory double disappears, reducing that damage by 84% If you have even 1 illusory double, and there is an enemy to attack nearby, when using an attack skill, 5 illusory bullets will deal 1580% damage 3 times. MP Cost: 80, Cooldown: 7.5 sec Cooldown: 1.5 sec |
| 28 | Creates up to 2 illusory doubles every 50 sec. When you either receive damage that is at least 50% of your Max HP or you receive damage that leads to death, 1 illusory double disappears, reducing that damage by 86% If you have even 1 illusory double, and there is an enemy to attack nearby, when using an attack skill, 5 illusory bullets will deal 1610% damage 3 times. MP Cost: 80, Cooldown: 7.5 sec Cooldown: 1.5 sec |
| 29 | Creates up to 2 illusory doubles every 50 sec. When you either receive damage that is at least 50% of your Max HP or you receive damage that leads to death, 1 illusory double disappears, reducing that damage by 88% If you have even 1 illusory double, and there is an enemy to attack nearby, when using an attack skill, 5 illusory bullets will deal 1640% damage 3 times. MP Cost: 80, Cooldown: 7.5 sec Cooldown: 1.5 sec |
| 30 | Creates up to 2 illusory doubles every 50 sec. When you either receive damage that is at least 50% of your Max HP or you receive damage that leads to death, 1 illusory double disappears, reducing that damage by 90% If you have even 1 illusory double, and there is an enemy to attack nearby, when using an attack skill, 5 illusory bullets will deal 1670% damage 3 times. MP Cost: 80, Cooldown: 7.5 sec Cooldown: 1.5 sec |
