- Class: Night Lord
- Type: Active
- Maximum Level: 30
| Throw shurikens with explosive charms attached. The charms explode after the shurikens hit, dealing additional attack to nearby enemies. Explosions are unaffected by attack reflection. | |
|---|---|
| Level | Explosive Charm: Throws explosive-rigged shurikens at up to #v enemies, dealing #z% damage #q times. Passive Effect: 1 explosive charm is prepared every #u sec and activates. Active and Passive Effects cannot trigger simultaneously. Active Effect: MP Cost: #mpCon, Duration: #time sec, Usable Explosive Charms: #x, uses min #s and max #w charms per attack skill, consumes throwing stars up to the number of charms used. Cooldown: #cooltime sec. |
| 1 | Explosive Charm: Throws explosive-rigged shurikens at up to 6 enemies, dealing 494% damage 5 times. Passive Effect: 1 explosive charm is prepared every 10 sec and activates. Active and Passive Effects cannot trigger simultaneously. Active Effect: MP Cost: 1000, Duration: 60 sec, Usable Explosive Charms: 46, uses min 2 and max 4 charms per attack skill, consumes throwing stars up to the number of charms used. Cooldown: 120 sec. |
| 2 | Explosive Charm: Throws explosive-rigged shurikens at up to 6 enemies, dealing 513% damage 5 times. Passive Effect: 1 explosive charm is prepared every 10 sec and activates. Active and Passive Effects cannot trigger simultaneously. Active Effect: MP Cost: 1000, Duration: 60 sec, Usable Explosive Charms: 46, uses min 2 and max 4 charms per attack skill, consumes throwing stars up to the number of charms used. Cooldown: 120 sec. |
| 3 | Explosive Charm: Throws explosive-rigged shurikens at up to 6 enemies, dealing 532% damage 5 times. Passive Effect: 1 explosive charm is prepared every 10 sec and activates. Active and Passive Effects cannot trigger simultaneously. Active Effect: MP Cost: 1000, Duration: 60 sec, Usable Explosive Charms: 46, uses min 2 and max 4 charms per attack skill, consumes throwing stars up to the number of charms used. Cooldown: 120 sec. |
| 4 | Explosive Charm: Throws explosive-rigged shurikens at up to 6 enemies, dealing 551% damage 5 times. Passive Effect: 1 explosive charm is prepared every 10 sec and activates. Active and Passive Effects cannot trigger simultaneously. Active Effect: MP Cost: 1000, Duration: 60 sec, Usable Explosive Charms: 46, uses min 2 and max 4 charms per attack skill, consumes throwing stars up to the number of charms used. Cooldown: 120 sec. |
| 5 | Explosive Charm: Throws explosive-rigged shurikens at up to 6 enemies, dealing 570% damage 5 times. Passive Effect: 1 explosive charm is prepared every 10 sec and activates. Active and Passive Effects cannot trigger simultaneously. Active Effect: MP Cost: 1000, Duration: 60 sec, Usable Explosive Charms: 46, uses min 2 and max 4 charms per attack skill, consumes throwing stars up to the number of charms used. Cooldown: 120 sec. |
| 6 | Explosive Charm: Throws explosive-rigged shurikens at up to 6 enemies, dealing 589% damage 5 times. Passive Effect: 1 explosive charm is prepared every 10 sec and activates. Active and Passive Effects cannot trigger simultaneously. Active Effect: MP Cost: 1000, Duration: 60 sec, Usable Explosive Charms: 46, uses min 2 and max 4 charms per attack skill, consumes throwing stars up to the number of charms used. Cooldown: 120 sec. |
| 7 | Explosive Charm: Throws explosive-rigged shurikens at up to 6 enemies, dealing 608% damage 5 times. Passive Effect: 1 explosive charm is prepared every 10 sec and activates. Active and Passive Effects cannot trigger simultaneously. Active Effect: MP Cost: 1000, Duration: 60 sec, Usable Explosive Charms: 46, uses min 2 and max 4 charms per attack skill, consumes throwing stars up to the number of charms used. Cooldown: 120 sec. |
| 8 | Explosive Charm: Throws explosive-rigged shurikens at up to 6 enemies, dealing 627% damage 5 times. Passive Effect: 1 explosive charm is prepared every 10 sec and activates. Active and Passive Effects cannot trigger simultaneously. Active Effect: MP Cost: 1000, Duration: 60 sec, Usable Explosive Charms: 46, uses min 2 and max 4 charms per attack skill, consumes throwing stars up to the number of charms used. Cooldown: 120 sec. |
| 9 | Explosive Charm: Throws explosive-rigged shurikens at up to 6 enemies, dealing 646% damage 5 times. Passive Effect: 1 explosive charm is prepared every 10 sec and activates. Active and Passive Effects cannot trigger simultaneously. Active Effect: MP Cost: 1000, Duration: 60 sec, Usable Explosive Charms: 46, uses min 2 and max 4 charms per attack skill, consumes throwing stars up to the number of charms used. Cooldown: 120 sec. |
| 10 | Explosive Charm: Throws explosive-rigged shurikens at up to 6 enemies, dealing 665% damage 5 times. Passive Effect: 1 explosive charm is prepared every 10 sec and activates. Active and Passive Effects cannot trigger simultaneously. Active Effect: MP Cost: 1000, Duration: 60 sec, Usable Explosive Charms: 46, uses min 2 and max 4 charms per attack skill, consumes throwing stars up to the number of charms used. Cooldown: 120 sec. |
| 11 | Explosive Charm: Throws explosive-rigged shurikens at up to 6 enemies, dealing 684% damage 5 times. Passive Effect: 1 explosive charm is prepared every 10 sec and activates. Active and Passive Effects cannot trigger simultaneously. Active Effect: MP Cost: 1000, Duration: 60 sec, Usable Explosive Charms: 46, uses min 2 and max 4 charms per attack skill, consumes throwing stars up to the number of charms used. Cooldown: 120 sec. |
| 12 | Explosive Charm: Throws explosive-rigged shurikens at up to 6 enemies, dealing 703% damage 5 times. Passive Effect: 1 explosive charm is prepared every 10 sec and activates. Active and Passive Effects cannot trigger simultaneously. Active Effect: MP Cost: 1000, Duration: 60 sec, Usable Explosive Charms: 46, uses min 2 and max 4 charms per attack skill, consumes throwing stars up to the number of charms used. Cooldown: 120 sec. |
| 13 | Explosive Charm: Throws explosive-rigged shurikens at up to 6 enemies, dealing 722% damage 5 times. Passive Effect: 1 explosive charm is prepared every 10 sec and activates. Active and Passive Effects cannot trigger simultaneously. Active Effect: MP Cost: 1000, Duration: 60 sec, Usable Explosive Charms: 46, uses min 2 and max 4 charms per attack skill, consumes throwing stars up to the number of charms used. Cooldown: 120 sec. |
| 14 | Explosive Charm: Throws explosive-rigged shurikens at up to 6 enemies, dealing 741% damage 5 times. Passive Effect: 1 explosive charm is prepared every 10 sec and activates. Active and Passive Effects cannot trigger simultaneously. Active Effect: MP Cost: 1000, Duration: 60 sec, Usable Explosive Charms: 46, uses min 2 and max 4 charms per attack skill, consumes throwing stars up to the number of charms used. Cooldown: 120 sec. |
| 15 | Explosive Charm: Throws explosive-rigged shurikens at up to 6 enemies, dealing 760% damage 5 times. Passive Effect: 1 explosive charm is prepared every 10 sec and activates. Active and Passive Effects cannot trigger simultaneously. Active Effect: MP Cost: 1000, Duration: 60 sec, Usable Explosive Charms: 46, uses min 2 and max 4 charms per attack skill, consumes throwing stars up to the number of charms used. Cooldown: 120 sec. |
| 16 | Explosive Charm: Throws explosive-rigged shurikens at up to 6 enemies, dealing 779% damage 5 times. Passive Effect: 1 explosive charm is prepared every 10 sec and activates. Active and Passive Effects cannot trigger simultaneously. Active Effect: MP Cost: 1000, Duration: 60 sec, Usable Explosive Charms: 46, uses min 2 and max 4 charms per attack skill, consumes throwing stars up to the number of charms used. Cooldown: 120 sec. |
| 17 | Explosive Charm: Throws explosive-rigged shurikens at up to 6 enemies, dealing 798% damage 5 times. Passive Effect: 1 explosive charm is prepared every 10 sec and activates. Active and Passive Effects cannot trigger simultaneously. Active Effect: MP Cost: 1000, Duration: 60 sec, Usable Explosive Charms: 46, uses min 2 and max 4 charms per attack skill, consumes throwing stars up to the number of charms used. Cooldown: 120 sec. |
| 18 | Explosive Charm: Throws explosive-rigged shurikens at up to 6 enemies, dealing 817% damage 5 times. Passive Effect: 1 explosive charm is prepared every 10 sec and activates. Active and Passive Effects cannot trigger simultaneously. Active Effect: MP Cost: 1000, Duration: 60 sec, Usable Explosive Charms: 46, uses min 2 and max 4 charms per attack skill, consumes throwing stars up to the number of charms used. Cooldown: 120 sec. |
| 19 | Explosive Charm: Throws explosive-rigged shurikens at up to 6 enemies, dealing 836% damage 5 times. Passive Effect: 1 explosive charm is prepared every 10 sec and activates. Active and Passive Effects cannot trigger simultaneously. Active Effect: MP Cost: 1000, Duration: 60 sec, Usable Explosive Charms: 46, uses min 2 and max 4 charms per attack skill, consumes throwing stars up to the number of charms used. Cooldown: 120 sec. |
| 20 | Explosive Charm: Throws explosive-rigged shurikens at up to 6 enemies, dealing 855% damage 5 times. Passive Effect: 1 explosive charm is prepared every 10 sec and activates. Active and Passive Effects cannot trigger simultaneously. Active Effect: MP Cost: 1000, Duration: 60 sec, Usable Explosive Charms: 46, uses min 2 and max 4 charms per attack skill, consumes throwing stars up to the number of charms used. Cooldown: 120 sec. |
| 21 | Explosive Charm: Throws explosive-rigged shurikens at up to 6 enemies, dealing 874% damage 5 times. Passive Effect: 1 explosive charm is prepared every 10 sec and activates. Active and Passive Effects cannot trigger simultaneously. Active Effect: MP Cost: 1000, Duration: 60 sec, Usable Explosive Charms: 46, uses min 2 and max 4 charms per attack skill, consumes throwing stars up to the number of charms used. Cooldown: 120 sec. |
| 22 | Explosive Charm: Throws explosive-rigged shurikens at up to 6 enemies, dealing 893% damage 5 times. Passive Effect: 1 explosive charm is prepared every 10 sec and activates. Active and Passive Effects cannot trigger simultaneously. Active Effect: MP Cost: 1000, Duration: 60 sec, Usable Explosive Charms: 46, uses min 2 and max 4 charms per attack skill, consumes throwing stars up to the number of charms used. Cooldown: 120 sec. |
| 23 | Explosive Charm: Throws explosive-rigged shurikens at up to 6 enemies, dealing 912% damage 5 times. Passive Effect: 1 explosive charm is prepared every 10 sec and activates. Active and Passive Effects cannot trigger simultaneously. Active Effect: MP Cost: 1000, Duration: 60 sec, Usable Explosive Charms: 46, uses min 2 and max 4 charms per attack skill, consumes throwing stars up to the number of charms used. Cooldown: 120 sec. |
| 24 | Explosive Charm: Throws explosive-rigged shurikens at up to 6 enemies, dealing 931% damage 5 times. Passive Effect: 1 explosive charm is prepared every 10 sec and activates. Active and Passive Effects cannot trigger simultaneously. Active Effect: MP Cost: 1000, Duration: 60 sec, Usable Explosive Charms: 46, uses min 2 and max 4 charms per attack skill, consumes throwing stars up to the number of charms used. Cooldown: 120 sec. |
| 25 | Explosive Charm: Throws explosive-rigged shurikens at up to 6 enemies, dealing 950% damage 5 times. Passive Effect: 1 explosive charm is prepared every 10 sec and activates. Active and Passive Effects cannot trigger simultaneously. Active Effect: MP Cost: 1000, Duration: 60 sec, Usable Explosive Charms: 46, uses min 2 and max 4 charms per attack skill, consumes throwing stars up to the number of charms used. Cooldown: 120 sec. |
| 26 | Explosive Charm: Throws explosive-rigged shurikens at up to 6 enemies, dealing 969% damage 5 times. Passive Effect: 1 explosive charm is prepared every 10 sec and activates. Active and Passive Effects cannot trigger simultaneously. Active Effect: MP Cost: 1000, Duration: 60 sec, Usable Explosive Charms: 46, uses min 2 and max 4 charms per attack skill, consumes throwing stars up to the number of charms used. Cooldown: 120 sec. |
| 27 | Explosive Charm: Throws explosive-rigged shurikens at up to 6 enemies, dealing 988% damage 5 times. Passive Effect: 1 explosive charm is prepared every 10 sec and activates. Active and Passive Effects cannot trigger simultaneously. Active Effect: MP Cost: 1000, Duration: 60 sec, Usable Explosive Charms: 46, uses min 2 and max 4 charms per attack skill, consumes throwing stars up to the number of charms used. Cooldown: 120 sec. |
| 28 | Explosive Charm: Throws explosive-rigged shurikens at up to 6 enemies, dealing 1007% damage 5 times. Passive Effect: 1 explosive charm is prepared every 10 sec and activates. Active and Passive Effects cannot trigger simultaneously. Active Effect: MP Cost: 1000, Duration: 60 sec, Usable Explosive Charms: 46, uses min 2 and max 4 charms per attack skill, consumes throwing stars up to the number of charms used. Cooldown: 120 sec. |
| 29 | Explosive Charm: Throws explosive-rigged shurikens at up to 6 enemies, dealing 1026% damage 5 times. Passive Effect: 1 explosive charm is prepared every 10 sec and activates. Active and Passive Effects cannot trigger simultaneously. Active Effect: MP Cost: 1000, Duration: 60 sec, Usable Explosive Charms: 46, uses min 2 and max 4 charms per attack skill, consumes throwing stars up to the number of charms used. Cooldown: 120 sec. |
| 30 | Explosive Charm: Throws explosive-rigged shurikens at up to 6 enemies, dealing 1045% damage 5 times. Passive Effect: 1 explosive charm is prepared every 10 sec and activates. Active and Passive Effects cannot trigger simultaneously. Active Effect: MP Cost: 1000, Duration: 60 sec, Usable Explosive Charms: 46, uses min 2 and max 4 charms per attack skill, consumes throwing stars up to the number of charms used. Cooldown: 120 sec. |
