| See through the veil of the physical world to pierce your target's soul.
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| Level
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MP Cost: #mpCon, Success Rate: #prop%, Enemy DEF in Range: -#v%, Max Enemies: #mobCount, Duration: #time sec, final damage the enemy receives increased by #y%.
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| 1
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MP Cost: 32, Success Rate: 10%, Enemy DEF in Range: -1%, Max Enemies: 10, Duration: 6 sec, final damage the enemy receives increased by 1%.
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| 2
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MP Cost: 34, Success Rate: 20%, Enemy DEF in Range: -2%, Max Enemies: 10, Duration: 12 sec, final damage the enemy receives increased by 1%.
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| 3
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MP Cost: 36, Success Rate: 30%, Enemy DEF in Range: -3%, Max Enemies: 10, Duration: 18 sec, final damage the enemy receives increased by 2%.
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| 4
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MP Cost: 38, Success Rate: 40%, Enemy DEF in Range: -4%, Max Enemies: 10, Duration: 24 sec, final damage the enemy receives increased by 2%.
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| 5
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MP Cost: 40, Success Rate: 50%, Enemy DEF in Range: -5%, Max Enemies: 10, Duration: 30 sec, final damage the enemy receives increased by 3%.
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| 6
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MP Cost: 42, Success Rate: 60%, Enemy DEF in Range: -6%, Max Enemies: 10, Duration: 36 sec, final damage the enemy receives increased by 3%.
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| 7
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MP Cost: 44, Success Rate: 70%, Enemy DEF in Range: -7%, Max Enemies: 10, Duration: 42 sec, final damage the enemy receives increased by 4%.
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| 8
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MP Cost: 46, Success Rate: 80%, Enemy DEF in Range: -8%, Max Enemies: 10, Duration: 48 sec, final damage the enemy receives increased by 4%.
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| 9
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MP Cost: 48, Success Rate: 90%, Enemy DEF in Range: -9%, Max Enemies: 10, Duration: 54 sec, final damage the enemy receives increased by 5%.
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| 10
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MP Cost: 50, Success Rate: 100%, Enemy DEF in Range: -10%, Max Enemies: 10, Duration: 60 sec, final damage the enemy receives increased by 5%.
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