Ultimate - B.P.M.

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Ultimate - B.P.M.

Pummel your foes with the ultimate combination of savage blows. When all Psychic Points are consumed, the psychokinesis loses its power, so when it reaches more than or equal to certain Psychic Points, it starts pouring out again. Unaffected by enemy damage reflection skills.
Can be toggled On/Off.
Required Skill: Ultimate - Trainwreck Lv. 10
Level Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount. When activated once, consumes #w slot(s) of Psychic Points
Attack stops when Psychic Points are consumed, resumes attack when recovering more than #x Psychic Points.
Cooldown: #cooltimeMS sec
[Ultimate - Metal Press] Damage: +#s2% points
[Ultimate - Deep Impact] Damage: +#u2% points
[Ultimate - Trainwreck] Damage: +#w2% points
1 Max Enemies Hit: 3, Damage: 137%, Number of Attacks: 7. When activated once, consumes 1 slot(s) of Psychic Points
Attack stops when Psychic Points are consumed, resumes attack when recovering more than 3 Psychic Points.
Cooldown: 0.5 sec
[Ultimate - Metal Press] Damage: +253% points
[Ultimate - Deep Impact] Damage: +137% points
[Ultimate - Trainwreck] Damage: +43% points
2 Max Enemies Hit: 3, Damage: 139%, Number of Attacks: 7. When activated once, consumes 1 slot(s) of Psychic Points
Attack stops when Psychic Points are consumed, resumes attack when recovering more than 3 Psychic Points.
Cooldown: 0.5 sec
[Ultimate - Metal Press] Damage: +256% points
[Ultimate - Deep Impact] Damage: +144% points
[Ultimate - Trainwreck] Damage: +46% points
3 Max Enemies Hit: 3, Damage: 141%, Number of Attacks: 7. When activated once, consumes 1 slot(s) of Psychic Points
Attack stops when Psychic Points are consumed, resumes attack when recovering more than 3 Psychic Points.
Cooldown: 0.5 sec
[Ultimate - Metal Press] Damage: +259% points
[Ultimate - Deep Impact] Damage: +151% points
[Ultimate - Trainwreck] Damage: +49% points
4 Max Enemies Hit: 3, Damage: 143%, Number of Attacks: 7. When activated once, consumes 1 slot(s) of Psychic Points
Attack stops when Psychic Points are consumed, resumes attack when recovering more than 3 Psychic Points.
Cooldown: 0.5 sec
[Ultimate - Metal Press] Damage: +262% points
[Ultimate - Deep Impact] Damage: +158% points
[Ultimate - Trainwreck] Damage: +52% points
5 Max Enemies Hit: 3, Damage: 145%, Number of Attacks: 7. When activated once, consumes 1 slot(s) of Psychic Points
Attack stops when Psychic Points are consumed, resumes attack when recovering more than 3 Psychic Points.
Cooldown: 0.5 sec
[Ultimate - Metal Press] Damage: +265% points
[Ultimate - Deep Impact] Damage: +165% points
[Ultimate - Trainwreck] Damage: +55% points
6 Max Enemies Hit: 3, Damage: 147%, Number of Attacks: 7. When activated once, consumes 1 slot(s) of Psychic Points
Attack stops when Psychic Points are consumed, resumes attack when recovering more than 3 Psychic Points.
Cooldown: 0.5 sec
[Ultimate - Metal Press] Damage: +268% points
[Ultimate - Deep Impact] Damage: +172% points
[Ultimate - Trainwreck] Damage: +58% points
7 Max Enemies Hit: 3, Damage: 149%, Number of Attacks: 7. When activated once, consumes 1 slot(s) of Psychic Points
Attack stops when Psychic Points are consumed, resumes attack when recovering more than 3 Psychic Points.
Cooldown: 0.5 sec
[Ultimate - Metal Press] Damage: +271% points
[Ultimate - Deep Impact] Damage: +179% points
[Ultimate - Trainwreck] Damage: +61% points
8 Max Enemies Hit: 3, Damage: 151%, Number of Attacks: 7. When activated once, consumes 1 slot(s) of Psychic Points
Attack stops when Psychic Points are consumed, resumes attack when recovering more than 3 Psychic Points.
Cooldown: 0.5 sec
[Ultimate - Metal Press] Damage: +274% points
[Ultimate - Deep Impact] Damage: +186% points
[Ultimate - Trainwreck] Damage: +64% points
9 Max Enemies Hit: 3, Damage: 153%, Number of Attacks: 7. When activated once, consumes 1 slot(s) of Psychic Points
Attack stops when Psychic Points are consumed, resumes attack when recovering more than 3 Psychic Points.
Cooldown: 0.5 sec
[Ultimate - Metal Press] Damage: +277% points
[Ultimate - Deep Impact] Damage: +193% points
[Ultimate - Trainwreck] Damage: +67% points
10 Max Enemies Hit: 3, Damage: 155%, Number of Attacks: 7. When activated once, consumes 1 slot(s) of Psychic Points
Attack stops when Psychic Points are consumed, resumes attack when recovering more than 3 Psychic Points.
Cooldown: 0.5 sec
[Ultimate - Metal Press] Damage: +280% points
[Ultimate - Deep Impact] Damage: +200% points
[Ultimate - Trainwreck] Damage: +70% points
11 Max Enemies Hit: 3, Damage: 157%, Number of Attacks: 7. When activated once, consumes 1 slot(s) of Psychic Points
Attack stops when Psychic Points are consumed, resumes attack when recovering more than 3 Psychic Points.
Cooldown: 0.5 sec
[Ultimate - Metal Press] Damage: +283% points
[Ultimate - Deep Impact] Damage: +207% points
[Ultimate - Trainwreck] Damage: +73% points
12 Max Enemies Hit: 3, Damage: 159%, Number of Attacks: 7. When activated once, consumes 1 slot(s) of Psychic Points
Attack stops when Psychic Points are consumed, resumes attack when recovering more than 3 Psychic Points.
Cooldown: 0.5 sec
[Ultimate - Metal Press] Damage: +286% points
[Ultimate - Deep Impact] Damage: +214% points
[Ultimate - Trainwreck] Damage: +76% points
13 Max Enemies Hit: 3, Damage: 161%, Number of Attacks: 7. When activated once, consumes 1 slot(s) of Psychic Points
Attack stops when Psychic Points are consumed, resumes attack when recovering more than 3 Psychic Points.
Cooldown: 0.5 sec
[Ultimate - Metal Press] Damage: +289% points
[Ultimate - Deep Impact] Damage: +221% points
[Ultimate - Trainwreck] Damage: +79% points
14 Max Enemies Hit: 3, Damage: 163%, Number of Attacks: 7. When activated once, consumes 1 slot(s) of Psychic Points
Attack stops when Psychic Points are consumed, resumes attack when recovering more than 3 Psychic Points.
Cooldown: 0.5 sec
[Ultimate - Metal Press] Damage: +292% points
[Ultimate - Deep Impact] Damage: +228% points
[Ultimate - Trainwreck] Damage: +82% points
15 Max Enemies Hit: 3, Damage: 165%, Number of Attacks: 7. When activated once, consumes 1 slot(s) of Psychic Points
Attack stops when Psychic Points are consumed, resumes attack when recovering more than 3 Psychic Points.
Cooldown: 0.5 sec
[Ultimate - Metal Press] Damage: +295% points
[Ultimate - Deep Impact] Damage: +235% points
[Ultimate - Trainwreck] Damage: +85% points
16 Max Enemies Hit: 3, Damage: 167%, Number of Attacks: 7. When activated once, consumes 1 slot(s) of Psychic Points
Attack stops when Psychic Points are consumed, resumes attack when recovering more than 3 Psychic Points.
Cooldown: 0.5 sec
[Ultimate - Metal Press] Damage: +298% points
[Ultimate - Deep Impact] Damage: +242% points
[Ultimate - Trainwreck] Damage: +88% points
17 Max Enemies Hit: 3, Damage: 169%, Number of Attacks: 7. When activated once, consumes 1 slot(s) of Psychic Points
Attack stops when Psychic Points are consumed, resumes attack when recovering more than 3 Psychic Points.
Cooldown: 0.5 sec
[Ultimate - Metal Press] Damage: +301% points
[Ultimate - Deep Impact] Damage: +249% points
[Ultimate - Trainwreck] Damage: +91% points
18 Max Enemies Hit: 3, Damage: 171%, Number of Attacks: 7. When activated once, consumes 1 slot(s) of Psychic Points
Attack stops when Psychic Points are consumed, resumes attack when recovering more than 3 Psychic Points.
Cooldown: 0.5 sec
[Ultimate - Metal Press] Damage: +304% points
[Ultimate - Deep Impact] Damage: +256% points
[Ultimate - Trainwreck] Damage: +94% points
19 Max Enemies Hit: 3, Damage: 173%, Number of Attacks: 7. When activated once, consumes 1 slot(s) of Psychic Points
Attack stops when Psychic Points are consumed, resumes attack when recovering more than 3 Psychic Points.
Cooldown: 0.5 sec
[Ultimate - Metal Press] Damage: +307% points
[Ultimate - Deep Impact] Damage: +263% points
[Ultimate - Trainwreck] Damage: +97% points
20 Max Enemies Hit: 3, Damage: 175%, Number of Attacks: 7. When activated once, consumes 1 slot(s) of Psychic Points
Attack stops when Psychic Points are consumed, resumes attack when recovering more than 3 Psychic Points.
Cooldown: 0.5 sec
[Ultimate - Metal Press] Damage: +310% points
[Ultimate - Deep Impact] Damage: +270% points
[Ultimate - Trainwreck] Damage: +100% points
21 Max Enemies Hit: 3, Damage: 177%, Number of Attacks: 7. When activated once, consumes 1 slot(s) of Psychic Points
Attack stops when Psychic Points are consumed, resumes attack when recovering more than 3 Psychic Points.
Cooldown: 0.5 sec
[Ultimate - Metal Press] Damage: +313% points
[Ultimate - Deep Impact] Damage: +277% points
[Ultimate - Trainwreck] Damage: +103% points
22 Max Enemies Hit: 3, Damage: 179%, Number of Attacks: 7. When activated once, consumes 1 slot(s) of Psychic Points
Attack stops when Psychic Points are consumed, resumes attack when recovering more than 3 Psychic Points.
Cooldown: 0.5 sec
[Ultimate - Metal Press] Damage: +316% points
[Ultimate - Deep Impact] Damage: +284% points
[Ultimate - Trainwreck] Damage: +106% points

Kinesis
Novice: Kinesis
I: Kinesis
II: Kinesis
III: Kinesis
IV: Kinesis
Hyper: Kinesis
V: Kinesis
HEXA: Kinesis
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