User:Izzy/Sandbox - Sol Hecate

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Base

Sol Hecate

  • Type: Active
  • Maximum Level: 30
Coalesce Sol Erda drawn to the Adversary's determination into a guardian spirit. Sol Hecate follows the Adversary, automatically attacking enemies and using exclusive skills.
Sol Hecate grows as it levels up, with additional skills becoming available at certain level milestones.
Sol Hecate's skills can be bound to be cast at the same time as other skills through Sol Hecate: Pactum.
Prioritizes the boss with the highest Max HP. Unaffected by attack reflection.
Can be toggled on/off.
Right-click to toggle Sol Hecate transparency on/off.

Lv. 10 - Ignore Defense: +20%, Boss Damage: +20%
Lv. 20 - Enables use of Charon, Ignore Defense: +20%, Boss Damage: +20%
Lv. 30 - Enables use of Phlegethon
Level HP Cost: #hpCon, Summons Sol Hecate
Sol Hecate automatically pursues enemies periodically creates #bulletCount high-density Sol Erda particles
Sol Erda Particle - Damage: #damage%, Number of Attacks: #attackCount
1 HP Cost: 100, Summons Sol Hecate
Sol Hecate automatically pursues enemies periodically creates 4 high-density Sol Erda particles
Sol Erda Particle - Damage: #damage%, Number of Attacks: 6
2 HP Cost: 100, Summons Sol Hecate
Sol Hecate automatically pursues enemies periodically creates 4 high-density Sol Erda particles
Sol Erda Particle - Damage: #damage%, Number of Attacks: 6
3 HP Cost: 100, Summons Sol Hecate
Sol Hecate automatically pursues enemies periodically creates 4 high-density Sol Erda particles
Sol Erda Particle - Damage: #damage%, Number of Attacks: 6
4 HP Cost: 100, Summons Sol Hecate
Sol Hecate automatically pursues enemies periodically creates 4 high-density Sol Erda particles
Sol Erda Particle - Damage: #damage%, Number of Attacks: 6
5 HP Cost: 100, Summons Sol Hecate
Sol Hecate automatically pursues enemies periodically creates 4 high-density Sol Erda particles
Sol Erda Particle - Damage: #damage%, Number of Attacks: 6
6 HP Cost: 100, Summons Sol Hecate
Sol Hecate automatically pursues enemies periodically creates 4 high-density Sol Erda particles
Sol Erda Particle - Damage: #damage%, Number of Attacks: 6
7 HP Cost: 100, Summons Sol Hecate
Sol Hecate automatically pursues enemies periodically creates 4 high-density Sol Erda particles
Sol Erda Particle - Damage: #damage%, Number of Attacks: 6
8 HP Cost: 100, Summons Sol Hecate
Sol Hecate automatically pursues enemies periodically creates 4 high-density Sol Erda particles
Sol Erda Particle - Damage: #damage%, Number of Attacks: 6
9 HP Cost: 100, Summons Sol Hecate
Sol Hecate automatically pursues enemies periodically creates 4 high-density Sol Erda particles
Sol Erda Particle - Damage: #damage%, Number of Attacks: 6
10 HP Cost: 100, Summons Sol Hecate
Sol Hecate automatically pursues enemies periodically creates 4 high-density Sol Erda particles
Sol Erda Particle - Damage: #damage%, Number of Attacks: 6
11 HP Cost: 100, Summons Sol Hecate
Sol Hecate automatically pursues enemies periodically creates 4 high-density Sol Erda particles
Sol Erda Particle - Damage: #damage%, Number of Attacks: 6
12 HP Cost: 100, Summons Sol Hecate
Sol Hecate automatically pursues enemies periodically creates 4 high-density Sol Erda particles
Sol Erda Particle - Damage: #damage%, Number of Attacks: 6
13 HP Cost: 100, Summons Sol Hecate
Sol Hecate automatically pursues enemies periodically creates 4 high-density Sol Erda particles
Sol Erda Particle - Damage: #damage%, Number of Attacks: 6
14 HP Cost: 100, Summons Sol Hecate
Sol Hecate automatically pursues enemies periodically creates 4 high-density Sol Erda particles
Sol Erda Particle - Damage: #damage%, Number of Attacks: 6
15 HP Cost: 100, Summons Sol Hecate
Sol Hecate automatically pursues enemies periodically creates 4 high-density Sol Erda particles
Sol Erda Particle - Damage: #damage%, Number of Attacks: 6
16 HP Cost: 100, Summons Sol Hecate
Sol Hecate automatically pursues enemies periodically creates 4 high-density Sol Erda particles
Sol Erda Particle - Damage: #damage%, Number of Attacks: 6
17 HP Cost: 100, Summons Sol Hecate
Sol Hecate automatically pursues enemies periodically creates 4 high-density Sol Erda particles
Sol Erda Particle - Damage: #damage%, Number of Attacks: 6
18 HP Cost: 100, Summons Sol Hecate
Sol Hecate automatically pursues enemies periodically creates 4 high-density Sol Erda particles
Sol Erda Particle - Damage: #damage%, Number of Attacks: 6
19 HP Cost: 100, Summons Sol Hecate
Sol Hecate automatically pursues enemies periodically creates 4 high-density Sol Erda particles
Sol Erda Particle - Damage: #damage%, Number of Attacks: 6
20 HP Cost: 100, Summons Sol Hecate
Sol Hecate automatically pursues enemies periodically creates 4 high-density Sol Erda particles
Sol Erda Particle - Damage: #damage%, Number of Attacks: 6
21 HP Cost: 100, Summons Sol Hecate
Sol Hecate automatically pursues enemies periodically creates 4 high-density Sol Erda particles
Sol Erda Particle - Damage: #damage%, Number of Attacks: 6
22 HP Cost: 100, Summons Sol Hecate
Sol Hecate automatically pursues enemies periodically creates 4 high-density Sol Erda particles
Sol Erda Particle - Damage: #damage%, Number of Attacks: 6
23 HP Cost: 100, Summons Sol Hecate
Sol Hecate automatically pursues enemies periodically creates 4 high-density Sol Erda particles
Sol Erda Particle - Damage: #damage%, Number of Attacks: 6
24 HP Cost: 100, Summons Sol Hecate
Sol Hecate automatically pursues enemies periodically creates 4 high-density Sol Erda particles
Sol Erda Particle - Damage: #damage%, Number of Attacks: 6
25 HP Cost: 100, Summons Sol Hecate
Sol Hecate automatically pursues enemies periodically creates 4 high-density Sol Erda particles
Sol Erda Particle - Damage: #damage%, Number of Attacks: 6
26 HP Cost: 100, Summons Sol Hecate
Sol Hecate automatically pursues enemies periodically creates 4 high-density Sol Erda particles
Sol Erda Particle - Damage: #damage%, Number of Attacks: 6
27 HP Cost: 100, Summons Sol Hecate
Sol Hecate automatically pursues enemies periodically creates 4 high-density Sol Erda particles
Sol Erda Particle - Damage: #damage%, Number of Attacks: 6
28 HP Cost: 100, Summons Sol Hecate
Sol Hecate automatically pursues enemies periodically creates 4 high-density Sol Erda particles
Sol Erda Particle - Damage: #damage%, Number of Attacks: 6
29 HP Cost: 100, Summons Sol Hecate
Sol Hecate automatically pursues enemies periodically creates 4 high-density Sol Erda particles
Sol Erda Particle - Damage: #damage%, Number of Attacks: 6
30 HP Cost: 100, Summons Sol Hecate
Sol Hecate automatically pursues enemies periodically creates 4 high-density Sol Erda particles
Sol Erda Particle - Damage: #damage%, Number of Attacks: 6

Class #damage:
Damage Formula
(Max Level)
Hero 103+8*x
(343)
Paladin 195+12*x
(555)

Styx

Sol Hecate: Styx

  • Type: Active
  • Maximum Level: 30
Releases a wave of concentrated Sol Erda to devastate enemies, sewing a seed of death into enemies struck.
The seed will grow, dealing continuous damage to the host, before blooming to take their life.
The skill can be configured using Sol Hecate: Pactum.
Can be used while using other skills. Unaffected by attack reflection.
Level HP Cost: #hpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount
Enemies hit are stunned for #dummyStr5 sec
Applies Death Seed debuff that grows for #dummyStr6 sec
Styx's stun stacks with other stun effects. Enemies resist stun for #dummyStr7 sec after being stunned.
Death Seed: Grows and deals #dummyStr% damage #dummyStr2 times. When it blooms, it harvests life #dummyStr8 times, dealing #dummyStr3% damage #dummyStr4 times.
Cooldown: #cooltime sec
1 HP Cost: 50, Max Enemies Hit: 15, Damage: #damage%, Number of Attacks: #attackCount
Enemies hit are stunned for 4 sec
Applies Death Seed debuff that grows for 3 sec
Styx's stun stacks with other stun effects. Enemies resist stun for 47 sec after being stunned.
Death Seed: Grows and deals #dummyStr% damage #dummyStr2 times. When it blooms, it harvests life 7 times, dealing #dummyStr3% damage #dummyStr4 times.
Cooldown: 60 sec
2 HP Cost: 50, Max Enemies Hit: 15, Damage: #damage%, Number of Attacks: #attackCount
Enemies hit are stunned for 4 sec
Applies Death Seed debuff that grows for 3 sec
Styx's stun stacks with other stun effects. Enemies resist stun for 47 sec after being stunned.
Death Seed: Grows and deals #dummyStr% damage #dummyStr2 times. When it blooms, it harvests life 7 times, dealing #dummyStr3% damage #dummyStr4 times.
Cooldown: 60 sec
3 HP Cost: 50, Max Enemies Hit: 15, Damage: #damage%, Number of Attacks: #attackCount
Enemies hit are stunned for 4 sec
Applies Death Seed debuff that grows for 3 sec
Styx's stun stacks with other stun effects. Enemies resist stun for 47 sec after being stunned.
Death Seed: Grows and deals #dummyStr% damage #dummyStr2 times. When it blooms, it harvests life 7 times, dealing #dummyStr3% damage #dummyStr4 times.
Cooldown: 60 sec
4 HP Cost: 50, Max Enemies Hit: 15, Damage: #damage%, Number of Attacks: #attackCount
Enemies hit are stunned for 4 sec
Applies Death Seed debuff that grows for 3 sec
Styx's stun stacks with other stun effects. Enemies resist stun for 47 sec after being stunned.
Death Seed: Grows and deals #dummyStr% damage #dummyStr2 times. When it blooms, it harvests life 7 times, dealing #dummyStr3% damage #dummyStr4 times.
Cooldown: 60 sec
5 HP Cost: 50, Max Enemies Hit: 15, Damage: #damage%, Number of Attacks: #attackCount
Enemies hit are stunned for 4 sec
Applies Death Seed debuff that grows for 3 sec
Styx's stun stacks with other stun effects. Enemies resist stun for 47 sec after being stunned.
Death Seed: Grows and deals #dummyStr% damage #dummyStr2 times. When it blooms, it harvests life 7 times, dealing #dummyStr3% damage #dummyStr4 times.
Cooldown: 60 sec
6 HP Cost: 50, Max Enemies Hit: 15, Damage: #damage%, Number of Attacks: #attackCount
Enemies hit are stunned for 4 sec
Applies Death Seed debuff that grows for 3 sec
Styx's stun stacks with other stun effects. Enemies resist stun for 47 sec after being stunned.
Death Seed: Grows and deals #dummyStr% damage #dummyStr2 times. When it blooms, it harvests life 7 times, dealing #dummyStr3% damage #dummyStr4 times.
Cooldown: 60 sec
7 HP Cost: 50, Max Enemies Hit: 15, Damage: #damage%, Number of Attacks: #attackCount
Enemies hit are stunned for 4 sec
Applies Death Seed debuff that grows for 3 sec
Styx's stun stacks with other stun effects. Enemies resist stun for 47 sec after being stunned.
Death Seed: Grows and deals #dummyStr% damage #dummyStr2 times. When it blooms, it harvests life 7 times, dealing #dummyStr3% damage #dummyStr4 times.
Cooldown: 60 sec
8 HP Cost: 50, Max Enemies Hit: 15, Damage: #damage%, Number of Attacks: #attackCount
Enemies hit are stunned for 4 sec
Applies Death Seed debuff that grows for 3 sec
Styx's stun stacks with other stun effects. Enemies resist stun for 47 sec after being stunned.
Death Seed: Grows and deals #dummyStr% damage #dummyStr2 times. When it blooms, it harvests life 7 times, dealing #dummyStr3% damage #dummyStr4 times.
Cooldown: 60 sec
9 HP Cost: 50, Max Enemies Hit: 15, Damage: #damage%, Number of Attacks: #attackCount
Enemies hit are stunned for 4 sec
Applies Death Seed debuff that grows for 3 sec
Styx's stun stacks with other stun effects. Enemies resist stun for 47 sec after being stunned.
Death Seed: Grows and deals #dummyStr% damage #dummyStr2 times. When it blooms, it harvests life 7 times, dealing #dummyStr3% damage #dummyStr4 times.
Cooldown: 60 sec
10 HP Cost: 50, Max Enemies Hit: 15, Damage: #damage%, Number of Attacks: #attackCount
Enemies hit are stunned for 4 sec
Applies Death Seed debuff that grows for 3 sec
Styx's stun stacks with other stun effects. Enemies resist stun for 47 sec after being stunned.
Death Seed: Grows and deals #dummyStr% damage #dummyStr2 times. When it blooms, it harvests life 7 times, dealing #dummyStr3% damage #dummyStr4 times.
Cooldown: 60 sec
11 HP Cost: 50, Max Enemies Hit: 15, Damage: #damage%, Number of Attacks: #attackCount
Enemies hit are stunned for 4 sec
Applies Death Seed debuff that grows for 3 sec
Styx's stun stacks with other stun effects. Enemies resist stun for 47 sec after being stunned.
Death Seed: Grows and deals #dummyStr% damage #dummyStr2 times. When it blooms, it harvests life 7 times, dealing #dummyStr3% damage #dummyStr4 times.
Cooldown: 60 sec
12 HP Cost: 50, Max Enemies Hit: 15, Damage: #damage%, Number of Attacks: #attackCount
Enemies hit are stunned for 4 sec
Applies Death Seed debuff that grows for 3 sec
Styx's stun stacks with other stun effects. Enemies resist stun for 47 sec after being stunned.
Death Seed: Grows and deals #dummyStr% damage #dummyStr2 times. When it blooms, it harvests life 7 times, dealing #dummyStr3% damage #dummyStr4 times.
Cooldown: 60 sec
13 HP Cost: 50, Max Enemies Hit: 15, Damage: #damage%, Number of Attacks: #attackCount
Enemies hit are stunned for 4 sec
Applies Death Seed debuff that grows for 3 sec
Styx's stun stacks with other stun effects. Enemies resist stun for 47 sec after being stunned.
Death Seed: Grows and deals #dummyStr% damage #dummyStr2 times. When it blooms, it harvests life 7 times, dealing #dummyStr3% damage #dummyStr4 times.
Cooldown: 60 sec
14 HP Cost: 50, Max Enemies Hit: 15, Damage: #damage%, Number of Attacks: #attackCount
Enemies hit are stunned for 4 sec
Applies Death Seed debuff that grows for 3 sec
Styx's stun stacks with other stun effects. Enemies resist stun for 47 sec after being stunned.
Death Seed: Grows and deals #dummyStr% damage #dummyStr2 times. When it blooms, it harvests life 7 times, dealing #dummyStr3% damage #dummyStr4 times.
Cooldown: 60 sec
15 HP Cost: 50, Max Enemies Hit: 15, Damage: #damage%, Number of Attacks: #attackCount
Enemies hit are stunned for 4 sec
Applies Death Seed debuff that grows for 3 sec
Styx's stun stacks with other stun effects. Enemies resist stun for 47 sec after being stunned.
Death Seed: Grows and deals #dummyStr% damage #dummyStr2 times. When it blooms, it harvests life 7 times, dealing #dummyStr3% damage #dummyStr4 times.
Cooldown: 60 sec
16 HP Cost: 50, Max Enemies Hit: 15, Damage: #damage%, Number of Attacks: #attackCount
Enemies hit are stunned for 4 sec
Applies Death Seed debuff that grows for 3 sec
Styx's stun stacks with other stun effects. Enemies resist stun for 47 sec after being stunned.
Death Seed: Grows and deals #dummyStr% damage #dummyStr2 times. When it blooms, it harvests life 7 times, dealing #dummyStr3% damage #dummyStr4 times.
Cooldown: 60 sec
17 HP Cost: 50, Max Enemies Hit: 15, Damage: #damage%, Number of Attacks: #attackCount
Enemies hit are stunned for 4 sec
Applies Death Seed debuff that grows for 3 sec
Styx's stun stacks with other stun effects. Enemies resist stun for 47 sec after being stunned.
Death Seed: Grows and deals #dummyStr% damage #dummyStr2 times. When it blooms, it harvests life 7 times, dealing #dummyStr3% damage #dummyStr4 times.
Cooldown: 60 sec
18 HP Cost: 50, Max Enemies Hit: 15, Damage: #damage%, Number of Attacks: #attackCount
Enemies hit are stunned for 4 sec
Applies Death Seed debuff that grows for 3 sec
Styx's stun stacks with other stun effects. Enemies resist stun for 47 sec after being stunned.
Death Seed: Grows and deals #dummyStr% damage #dummyStr2 times. When it blooms, it harvests life 7 times, dealing #dummyStr3% damage #dummyStr4 times.
Cooldown: 60 sec
19 HP Cost: 50, Max Enemies Hit: 15, Damage: #damage%, Number of Attacks: #attackCount
Enemies hit are stunned for 4 sec
Applies Death Seed debuff that grows for 3 sec
Styx's stun stacks with other stun effects. Enemies resist stun for 47 sec after being stunned.
Death Seed: Grows and deals #dummyStr% damage #dummyStr2 times. When it blooms, it harvests life 7 times, dealing #dummyStr3% damage #dummyStr4 times.
Cooldown: 60 sec
20 HP Cost: 50, Max Enemies Hit: 15, Damage: #damage%, Number of Attacks: #attackCount
Enemies hit are stunned for 4 sec
Applies Death Seed debuff that grows for 3 sec
Styx's stun stacks with other stun effects. Enemies resist stun for 47 sec after being stunned.
Death Seed: Grows and deals #dummyStr% damage #dummyStr2 times. When it blooms, it harvests life 7 times, dealing #dummyStr3% damage #dummyStr4 times.
Cooldown: 60 sec
21 HP Cost: 50, Max Enemies Hit: 15, Damage: #damage%, Number of Attacks: #attackCount
Enemies hit are stunned for 4 sec
Applies Death Seed debuff that grows for 3 sec
Styx's stun stacks with other stun effects. Enemies resist stun for 47 sec after being stunned.
Death Seed: Grows and deals #dummyStr% damage #dummyStr2 times. When it blooms, it harvests life 7 times, dealing #dummyStr3% damage #dummyStr4 times.
Cooldown: 60 sec
22 HP Cost: 50, Max Enemies Hit: 15, Damage: #damage%, Number of Attacks: #attackCount
Enemies hit are stunned for 4 sec
Applies Death Seed debuff that grows for 3 sec
Styx's stun stacks with other stun effects. Enemies resist stun for 47 sec after being stunned.
Death Seed: Grows and deals #dummyStr% damage #dummyStr2 times. When it blooms, it harvests life 7 times, dealing #dummyStr3% damage #dummyStr4 times.
Cooldown: 60 sec
23 HP Cost: 50, Max Enemies Hit: 15, Damage: #damage%, Number of Attacks: #attackCount
Enemies hit are stunned for 4 sec
Applies Death Seed debuff that grows for 3 sec
Styx's stun stacks with other stun effects. Enemies resist stun for 47 sec after being stunned.
Death Seed: Grows and deals #dummyStr% damage #dummyStr2 times. When it blooms, it harvests life 7 times, dealing #dummyStr3% damage #dummyStr4 times.
Cooldown: 60 sec
24 HP Cost: 50, Max Enemies Hit: 15, Damage: #damage%, Number of Attacks: #attackCount
Enemies hit are stunned for 4 sec
Applies Death Seed debuff that grows for 3 sec
Styx's stun stacks with other stun effects. Enemies resist stun for 47 sec after being stunned.
Death Seed: Grows and deals #dummyStr% damage #dummyStr2 times. When it blooms, it harvests life 7 times, dealing #dummyStr3% damage #dummyStr4 times.
Cooldown: 60 sec
25 HP Cost: 50, Max Enemies Hit: 15, Damage: #damage%, Number of Attacks: #attackCount
Enemies hit are stunned for 4 sec
Applies Death Seed debuff that grows for 3 sec
Styx's stun stacks with other stun effects. Enemies resist stun for 47 sec after being stunned.
Death Seed: Grows and deals #dummyStr% damage #dummyStr2 times. When it blooms, it harvests life 7 times, dealing #dummyStr3% damage #dummyStr4 times.
Cooldown: 60 sec
26 HP Cost: 50, Max Enemies Hit: 15, Damage: #damage%, Number of Attacks: #attackCount
Enemies hit are stunned for 4 sec
Applies Death Seed debuff that grows for 3 sec
Styx's stun stacks with other stun effects. Enemies resist stun for 47 sec after being stunned.
Death Seed: Grows and deals #dummyStr% damage #dummyStr2 times. When it blooms, it harvests life 7 times, dealing #dummyStr3% damage #dummyStr4 times.
Cooldown: 60 sec
27 HP Cost: 50, Max Enemies Hit: 15, Damage: #damage%, Number of Attacks: #attackCount
Enemies hit are stunned for 4 sec
Applies Death Seed debuff that grows for 3 sec
Styx's stun stacks with other stun effects. Enemies resist stun for 47 sec after being stunned.
Death Seed: Grows and deals #dummyStr% damage #dummyStr2 times. When it blooms, it harvests life 7 times, dealing #dummyStr3% damage #dummyStr4 times.
Cooldown: 60 sec
28 HP Cost: 50, Max Enemies Hit: 15, Damage: #damage%, Number of Attacks: #attackCount
Enemies hit are stunned for 4 sec
Applies Death Seed debuff that grows for 3 sec
Styx's stun stacks with other stun effects. Enemies resist stun for 47 sec after being stunned.
Death Seed: Grows and deals #dummyStr% damage #dummyStr2 times. When it blooms, it harvests life 7 times, dealing #dummyStr3% damage #dummyStr4 times.
Cooldown: 60 sec
29 HP Cost: 50, Max Enemies Hit: 15, Damage: #damage%, Number of Attacks: #attackCount
Enemies hit are stunned for 4 sec
Applies Death Seed debuff that grows for 3 sec
Styx's stun stacks with other stun effects. Enemies resist stun for 47 sec after being stunned.
Death Seed: Grows and deals #dummyStr% damage #dummyStr2 times. When it blooms, it harvests life 7 times, dealing #dummyStr3% damage #dummyStr4 times.
Cooldown: 60 sec
30 HP Cost: 50, Max Enemies Hit: 15, Damage: #damage%, Number of Attacks: #attackCount
Enemies hit are stunned for 4 sec
Applies Death Seed debuff that grows for 3 sec
Styx's stun stacks with other stun effects. Enemies resist stun for 47 sec after being stunned.
Death Seed: Grows and deals #dummyStr% damage #dummyStr2 times. When it blooms, it harvests life 7 times, dealing #dummyStr3% damage #dummyStr4 times.
Cooldown: 60 sec

Class #damage:
Damage Formula
(Max Level)
#attackCount:
Attack Count
#dummyStr:
Death Seed Damage Formula
(Max Level)
#dummyStr2:
Death Seed Attack Count
#dummyStr3:
Death Seed Bloom Damage Formula
(Max Level)
#dummyStr4:
Death Seed Bloom Attack Count
Hero 157+11*x
(487)
8 152+11*x
(482)
4 190+12*x
(550)
7
Paladin 302+21*x
(932)
8 315+21*x
(945)
4 350+24*x
(1070)
7

Charon

Sol Hecate: Charon

  • Type: Passive
  • Maximum Level: 1
Negates the contractor's destined death when taking fatal damage.
The skill's ending conditions can be configured using Sol Hecate: Pactum.
Required Skill: Sol Hecate Lv. 20+
Level If your HP reaches 0, you will not die and become invincible for #time sec.
Can be ended using the command set with Sol Hecate: Pactum.
Cooldown: #cooltime sec
1 If your HP reaches 0, you will not die and become invincible for 10 sec.
Can be ended using the command set with Sol Hecate: Pactum.
Cooldown: 600 sec

Phlegethon

Sol Hecate: Phlegethon

  • Type: Active
  • Maximum Level: 1
Disrupts Sol Erda to breach the boundary of the underworld.
Torrents of the underworld flow out to burn enemies. After the rift closes, the remaining energy blooms.
The skill can be configured using Sol Hecate: Pactum.
Unaffected by attack reflection.
Right-click to toggle illustration cutscene On/Off
Required Skill: Sol Hecate Lv. 30+
Level HP Cost: #hpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, Torrents: #dummyStr
Rift Closes - #dummyStr4 blooms deal #dummyStr2% damage #dummyStr3 times.
Cooldown: #cooltime sec
1 HP Cost: 50, Max Enemies Hit: 15, Damage: #damage%, Number of Attacks: #attackCount, Torrents: 8
Rift Closes - 10 blooms deal #dummyStr2% damage #dummyStr3 times.
Cooldown: 120 sec

Class #damage:
Damage
#attackCount:
Attack Count
#dummyStr2:
Bloom Damage
#dummyStr3:
Bloom Attack Count
Hero 300 4 240 6
Paladin 603 4 472 6

Pactum

Sol Hecate: Pactum

  • Type: Active
  • Maximum Level: 1
Synchronizes Sol Hecate to the Adversary, allowing you to configure Sol Hecate's skills.
Required Skill: Sol Hecate Lv. 1+
Level Allows you to bind Styx and Phlegethon to activate alongside other skills.
Allows you to set a command to end Charon's invincibility effect.
1 Allows you to bind Styx and Phlegethon to activate alongside other skills.
Allows you to set a command to end Charon's invincibility effect.

Characters and Skills
Class
Job and Skills (Click on icon for skills)
Beginner

Beginner Link Skills

Explorers
Warrior

Hero Paladin Dark Knight

Magician

Arch Mage (Fire, Poison) Arch Mage (Ice, Lightning) Bishop

Bowman

Bow Master Marksman

Special

Pathfinder

Thief

Night Lord Shadower

Special

Dual Blade

Pirate

Buccaneer Corsair

Special

Cannoneer Jett Zen

Cygnus Knights

Dawn Warrior Blaze Wizard Wind Archer Night Walker Thunder Breaker

Special

Mihile

Heroes

Aran Evan Luminous Mercedes Phantom Shade

Resistance

Blaster Battle Mage Wild Hunter Xenon Mechanic

Demon

Demon Slayer Demon Avenger

Demon

Lethe

Nova

Kaiser Kain Cadena Angelic Buster

Flora

Adele Illium Khali Ark

Sengoku

Hayato Kanna

Anima

Ren Lara Hoyoung

Monster

Pink Bean Yeti

Transcendent

Zero

Friends World

Kinesis

Jianghu

Lynn Mo Xuan

Shine

Sia Astelle

Beast Tamer

Beast Tamer

Miscellaneous

Tanjiro Kamado Saitama Game Master Skills Guild Skills Miscellaneous Skills