- Class: Wild Hunter
- Type: Active
- Maximum Level: 20
| [Crossbow Skill] Fire custom piercing bolts from your arsenal. Additionally, fires an explosive round at set intervals. The explosive round is unaffected by attack reflection or cooldown reset effects. | |
|---|---|
| Level | MP Cost: #mpCon, fires a piercing arrow, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount Additionally, launches an explosive round at set intervals, Max Enemies Hit: #dummyStr, Damage: #dummyStr2%, Number of Attacks: #dummyStr3 Explosive Round Cooldown: #t sec. |
| 1 | MP Cost: 11, fires a piercing arrow, Max Enemies Hit: 6, Damage: 300%, Number of Attacks: 3 Additionally, launches an explosive round at set intervals, Max Enemies Hit: 6, Damage: 216%, Number of Attacks: 4 Explosive Round Cooldown: 2 sec. |
| 2 | MP Cost: 12, fires a piercing arrow, Max Enemies Hit: 6, Damage: 310%, Number of Attacks: 3 Additionally, launches an explosive round at set intervals, Max Enemies Hit: 6, Damage: 224%, Number of Attacks: 4 Explosive Round Cooldown: 2 sec. |
| 3 | MP Cost: 13, fires a piercing arrow, Max Enemies Hit: 6, Damage: 320%, Number of Attacks: 3 Additionally, launches an explosive round at set intervals, Max Enemies Hit: 6, Damage: 232%, Number of Attacks: 4 Explosive Round Cooldown: 2 sec. |
| 4 | MP Cost: 14, fires a piercing arrow, Max Enemies Hit: 6, Damage: 330%, Number of Attacks: 3 Additionally, launches an explosive round at set intervals, Max Enemies Hit: 6, Damage: 240%, Number of Attacks: 4 Explosive Round Cooldown: 2 sec. |
| 5 | MP Cost: 15, fires a piercing arrow, Max Enemies Hit: 6, Damage: 340%, Number of Attacks: 3 Additionally, launches an explosive round at set intervals, Max Enemies Hit: 6, Damage: 248%, Number of Attacks: 4 Explosive Round Cooldown: 2 sec. |
| 6 | MP Cost: 16, fires a piercing arrow, Max Enemies Hit: 6, Damage: 350%, Number of Attacks: 3 Additionally, launches an explosive round at set intervals, Max Enemies Hit: 6, Damage: 256%, Number of Attacks: 4 Explosive Round Cooldown: 2 sec. |
| 7 | MP Cost: 17, fires a piercing arrow, Max Enemies Hit: 6, Damage: 360%, Number of Attacks: 3 Additionally, launches an explosive round at set intervals, Max Enemies Hit: 6, Damage: 264%, Number of Attacks: 4 Explosive Round Cooldown: 2 sec. |
| 8 | MP Cost: 18, fires a piercing arrow, Max Enemies Hit: 6, Damage: 370%, Number of Attacks: 3 Additionally, launches an explosive round at set intervals, Max Enemies Hit: 6, Damage: 272%, Number of Attacks: 4 Explosive Round Cooldown: 2 sec. |
| 9 | MP Cost: 19, fires a piercing arrow, Max Enemies Hit: 6, Damage: 380%, Number of Attacks: 3 Additionally, launches an explosive round at set intervals, Max Enemies Hit: 6, Damage: 280%, Number of Attacks: 4 Explosive Round Cooldown: 2 sec. |
| 10 | MP Cost: 20, fires a piercing arrow, Max Enemies Hit: 6, Damage: 390%, Number of Attacks: 3 Additionally, launches an explosive round at set intervals, Max Enemies Hit: 6, Damage: 288%, Number of Attacks: 4 Explosive Round Cooldown: 2 sec. |
| 11 | MP Cost: 21, fires a piercing arrow, Max Enemies Hit: 6, Damage: 400%, Number of Attacks: 3 Additionally, launches an explosive round at set intervals, Max Enemies Hit: 6, Damage: 296%, Number of Attacks: 4 Explosive Round Cooldown: 2 sec. |
| 12 | MP Cost: 22, fires a piercing arrow, Max Enemies Hit: 6, Damage: 410%, Number of Attacks: 3 Additionally, launches an explosive round at set intervals, Max Enemies Hit: 6, Damage: 304%, Number of Attacks: 4 Explosive Round Cooldown: 2 sec. |
| 13 | MP Cost: 23, fires a piercing arrow, Max Enemies Hit: 6, Damage: 420%, Number of Attacks: 3 Additionally, launches an explosive round at set intervals, Max Enemies Hit: 6, Damage: 312%, Number of Attacks: 4 Explosive Round Cooldown: 2 sec. |
| 14 | MP Cost: 24, fires a piercing arrow, Max Enemies Hit: 6, Damage: 430%, Number of Attacks: 3 Additionally, launches an explosive round at set intervals, Max Enemies Hit: 6, Damage: 320%, Number of Attacks: 4 Explosive Round Cooldown: 2 sec. |
| 15 | MP Cost: 25, fires a piercing arrow, Max Enemies Hit: 6, Damage: 440%, Number of Attacks: 3 Additionally, launches an explosive round at set intervals, Max Enemies Hit: 6, Damage: 328%, Number of Attacks: 4 Explosive Round Cooldown: 2 sec. |
| 16 | MP Cost: 26, fires a piercing arrow, Max Enemies Hit: 6, Damage: 450%, Number of Attacks: 3 Additionally, launches an explosive round at set intervals, Max Enemies Hit: 6, Damage: 336%, Number of Attacks: 4 Explosive Round Cooldown: 2 sec. |
| 17 | MP Cost: 27, fires a piercing arrow, Max Enemies Hit: 6, Damage: 460%, Number of Attacks: 3 Additionally, launches an explosive round at set intervals, Max Enemies Hit: 6, Damage: 344%, Number of Attacks: 4 Explosive Round Cooldown: 2 sec. |
| 18 | MP Cost: 28, fires a piercing arrow, Max Enemies Hit: 6, Damage: 470%, Number of Attacks: 3 Additionally, launches an explosive round at set intervals, Max Enemies Hit: 6, Damage: 352%, Number of Attacks: 4 Explosive Round Cooldown: 2 sec. |
| 19 | MP Cost: 29, fires a piercing arrow, Max Enemies Hit: 6, Damage: 480%, Number of Attacks: 3 Additionally, launches an explosive round at set intervals, Max Enemies Hit: 6, Damage: 360%, Number of Attacks: 4 Explosive Round Cooldown: 2 sec. |
| 20 | MP Cost: 30, fires a piercing arrow, Max Enemies Hit: 6, Damage: 490%, Number of Attacks: 3 Additionally, launches an explosive round at set intervals, Max Enemies Hit: 6, Damage: 368%, Number of Attacks: 4 Explosive Round Cooldown: 2 sec. |
