A Link Skill is a special skill that each class has in their Novice Skills list. Unlike regular skills, Link Skills are transferrable within world at Level 70. Since the NEXT / Stargazer[1] Update, transferring limits and fees have been removed, but the following restrictions remain:
Link Skill UI
1st Job Advancement must be completed.
Giving and receiving characters must be on the same server on the same account.
Receiving characters cannot have the Link Skills already (eg. Two Kaisers cannot both link Iron Will to the same character or to each other).
One character can only have a max of 12 Link Skills, excluding their own.
In the case of shared Link Skills like the Explorers, Cygnus Knights and Resistance, using the same class will not raise a link skill past its second or third level (eg. leveling two Heroes, Battle Mages or Wind Archers to 120 will not raise their respective link skills to Level 4 or 6)
Transferring, removing, and accessing presets for link skills cannot be used in inside a boss map.
Link Skills have a maximum of two levels (three in GlobalMS). Zero levels up Rhinne's Blessing by completing story quests. In cases of classes like the Explorers, Cygnus Knights, or Resistance, they can reach an even higher level cap when combined with other characters with the same link skill.
Level 1 is given when the character is made
Level 2 is given when the character is at Level 120
Level 3 is given depending on the server:
In GlobalMS, this is given when the character is at Level 210
In Non-GlobalMS servers, this is given when a character is at Level 285, and uses a Proof of a Brilliant Hero item on any available link skill
Muster your faith in the darkest of times to recover health. Does not activate in towns or while affected by statuses that prevent HP recovery. Not affected by effects which reset cooldowns, increase buff durations, or modify recovery skill potency. This Link Skill can be stacked up to 3 times, once for each unique Explorer Warrior job character you have on this world.
Effects (Max Level: 9)
1
Automatically activates when your health falls to 15% of your Max HP or below. Restores 20% of Max HP every 1 sec for 3 sec Cooldown: 410 sec.
2
Automatically activates when your health falls to 15% of your Max HP or below. Restores 23% of Max HP every 1 sec for 3 sec Cooldown: 370 sec.
3
Automatically activates when your health falls to 15% of your Max HP or below. Restores 26% of Max HP every 1 sec for 3 sec Cooldown: 330 sec.
4
Automatically activates when your health falls to 15% of your Max HP or below. Restores 29% of Max HP every 1 sec for 3 sec Cooldown: 290 sec.
5
Automatically activates when your health falls to 15% of your Max HP or below. Restores 32% of Max HP every 1 sec for 3 sec Cooldown: 250 sec.
6
Automatically activates when your health falls to 15% of your Max HP or below. Restores 35% of Max HP every 1 sec for 3 sec Cooldown: 210 sec.
7
Automatically activates when your health falls to 15% of your Max HP or below. Restores 38% of Max HP every 1 sec for 3 sec Cooldown: 170 sec.
8
Automatically activates when your health falls to 15% of your Max HP or below. Restores 41% of Max HP every 1 sec for 3 sec Cooldown: 130 sec.
9
Automatically activates when your health falls to 15% of your Max HP or below. Restores 44% of Max HP every 1 sec for 3 sec Cooldown: 90 sec.
Your studious efforts in researching and identifying enemy weaknesses has increased your ability to single out enemies[2] and tear through their defenses, dealing increased damage. This Link Skill can be stacked up to 3 times, once for each unique Explorer Magician job character you have on this world.
Effects (Max Level: 9)
1
When attacking, has a 15% chance to identify the weakness of the enemy with the highest Max HP among those struck, granting you the following bonuses against them: Damage per Stack: +1%, Enemy DEF Ignored per Stack: +1% Effect Duration: 10 sec, Stacks up to 3 times
2
When attacking, has a 17% chance to identify the weakness of the enemy with the highest Max HP among those struck, granting you the following bonuses against them: Damage per Stack: +1%, Enemy DEF Ignored per Stack: +1% Effect Duration: 10 sec, Stacks up to 3 times
3
When attacking, has a #19% chance to identify the weakness of the enemy with the highest Max HP among those struck, granting you the following bonuses against them: Damage per Stack: +2%, Enemy DEF Ignored per Stack: +2% Effect Duration: 10 sec, Stacks up to 3 times
4
When attacking, has a 21% chance to identify the weakness of the enemy with the highest Max HP among those struck, granting you the following bonuses against them: Damage per Stack: +2%, Enemy DEF Ignored per Stack: +2% Effect Duration: 10 sec, Stacks up to 3 times
5
When attacking, has a 23% chance to identify the weakness of the enemy with the highest Max HP among those struck, granting you the following bonuses against them: Damage per Stack: +3%, Enemy DEF Ignored per Stack: +3% Effect Duration: 10 sec, Stacks up to 3 times
6
When attacking, has a 25% chance to identify the weakness of the enemy with the highest Max HP among those struck, granting you the following bonuses against them: Damage per Stack: +3%, Enemy DEF Ignored per Stack: +3% Effect Duration: 10 sec, Stacks up to 3 times
7
When attacking, has a 27% chance to identify the weakness of the enemy with the highest Max HP among those struck, granting you the following bonuses against them:
Damage per Stack: +4%, Enemy DEF Ignored per Stack: +4% Effect Duration: 10 sec, Stacks up to 3 times
8
When attacking, has a 29% chance to identify the weakness of the enemy with the highest Max HP among those struck, granting you the following bonuses against them:
Damage per Stack: +4%, Enemy DEF Ignored per Stack: +4% Effect Duration: 10 sec, Stacks up to 3 times
9
When attacking, has a 31% chance to identify the weakness of the enemy with the highest Max HP among those struck, granting you the following bonuses against them:
Damage per Stack: +5%, Enemy DEF Ignored per Stack: +5% Effect Duration: 10 sec, Stacks up to 3 times
Your curiosity and attention to detail grants you bonuses to Critical Rate and the chance of adding monsters to your Monster Collection. This bonus[3] is multiplicative rather than additive. This Link Skill can be stacked up to 3 times, once for each unique Explorer Bowman job character you have on this world.
Effects (Max Level: 9)
1
Chance to add monsters to Monster Collection: +10%, Critical Rate: +3%
2
Chance to add monsters to Monster Collection: +15%, Critical Rate: +4%
3
Chance to add monsters to Monster Collection: +20%, Critical Rate: +6%
4
Chance to add monsters to Monster Collection: +25%, Critical Rate: +7%
5
Chance to add monsters to Monster Collection: +30%, Critical Rate: +9%
6
Chance to add monsters to Monster Collection: +35%, Critical Rate: 10%
7
Chance to add monsters to Monster Collection: +40%, Critical Rate: +12%
8
Chance to add monsters to Monster Collection: +45%, Critical Rate: +13%
9
Chance to add monsters to Monster Collection: +50%, Critical Rate: +15%
Your cunning and training allow you to take full advantage of a weakened opponent.[4] Not affected by cooldown resets or buff duration increases. This Link Skill can be stacked up to 3 times, once for each unique Explorer Thief job character you have on this world.
Effects (Max Level: 9)
1
Upon debuffing an enemy, Damage: +3%. Duration: 10 sec Cooldown: 20 sec.
2
Upon debuffing an enemy, Damage: +6%. Duration: 10 sec Cooldown: 20 sec.
3
Upon debuffing an enemy, Damage: +9%. Duration: 10 sec Cooldown: 20 sec.
4
Upon debuffing an enemy, Damage: +12%. Duration: 10 sec Cooldown: 20 sec.
5
Upon debuffing an enemy, Damage: +15%. Duration: 10 sec Cooldown: 20 sec.
6
Upon debuffing an enemy, Damage: +18%. Duration: 10 sec Cooldown: 20 sec.
7
Upon debuffing an enemy. Damage: +21%. Duration: 10 sec Cooldown: 20 sec.
8
Upon debuffing an enemy. Damage: +24%. Duration: 10 sec Cooldown: 20 sec.
9
Upon debuffing an enemy. Damage: +27%. Duration: 10 sec Cooldown: 20 sec.
Your piratical tenacity instills you with the boons of damage reduction[5] and improved stats. This Link Skill can be stacked up to 3 times, once for each unique Explorer Pirate job character you have on this world.
Effects (Max Level: 9)
1
STR: +20, DEX: +20, INT: +20, LUK: +20, Max HP: +350, Max MP: +350 Damage Taken: -5%
2
STR: +30, DEX: +30, INT: +30, LUK: +30, Max HP: +525, Max MP: +525 Damage Taken: -7%
3
STR: +40, DEX: +40, INT: +40, LUK: +40, Max HP: +700, Max MP: +700 Damage Taken: -9%
4
STR: +50, DEX: +50, INT: +50, LUK: +50, Max HP: +875, Max MP: +875 Damage Taken: -11%
5
STR: +60, DEX: +60, INT: +60, LUK: +60, Max HP: +1050, Max MP: +1050 Damage Taken: -13%
6
STR: +70, DEX: +70, INT: +70, LUK: +70, Max HP: +1225, Max MP: +1225 Damage Taken: -15%
7
STR: +80, DEX: +80, INT: +80, LUK: +80, Max HP: +1400, Max MP: +1400 Damage Taken: -17%
8
STR: +90, DEX: +90, INT: +90, LUK: +90, Max HP: +1575, Max MP: +1575 Damage Taken: -19%
9
STR: +100, DEX: +100, INT: +100, LUK: +100, Max HP: +1750, Max MP: +1750 Damage Taken: -21%
Make the necessary preparations to assassinate your target.[9][10]
Level/Effects (Max. Level: 3)
1
By defeating 8 enemies or attacking a boss 5 times, you gain 1 stack of Time to Prepare. At 5 stacks of Time to Prepare, your damage increases by 9% for 20 sec. Cooldown: 40 sec
2
By defeating 8 enemies or attacking a boss 5 times, you gain 1 stack of Time to Prepare. At 5 stacks of Time to Prepare, your damage increases by 17% for 20 sec. Cooldown: 40 sec
3
By defeating 8 enemies or attacking a boss 5 times, you gain 1 stack of Time to Prepare. At 5 stacks of Time to Prepare, your damage increases by 25% for 20 sec. Cooldown: 40 sec
Receive the Goddess Rhinne’s blessings, reducing the damage taken from enemies[13] while ignoring a portion of their defense. Strengthen this skill by collecting Goddess Teardrops.
This Link Skill is leveled up by completing story quests, reaching up to Level 5 when the character finishes the story at Level 178, with Level 6 being available in GMS.
Tap your noble spirit to protect your charges from powerful opponents.
Level/Effects (Max. Level: 3)
1
Boss Damage: +2% Increases damage by 1% up to 4% for each party member, including yourself, on the same map. If you are not in a party, you will be considered to be in your own party.
2
Boss Damage: +4% Increases damage by 2% up to 8% for each party member, including yourself, on the same map. If you are not in a party, you will be considered to be in your own party.
3
Boss Damage: +6% Increases damage by 3% up to 12% for each party member, including yourself, on the same map. If you are not in a party, you will be considered to be in your own party.
Receive the blessing of the desert and recover HP and MP for a short period when attacking. Permanently increases Damage. Not affected by effects which reset cooldowns, reduce cooldown, or increase buff durations.
Level/Effects (Max. Level: 3)
1
Damage: +3% Upon attacking, Recovery Chance: 100%, Recovery: 1% of Max HP/MP per sec, Duration: 5 sec Cooldown: 30 sec
2
Damage: +5% Upon attacking, Recovery Chance: 100%, Recovery: 2% of Max HP/MP per sec, Duration: 5 sec Cooldown: 30 sec
3
Damage: +7% Upon attacking, Recovery Chance: 100%, Recovery: 3% of Max HP/MP per sec, Duration: 5 sec Cooldown: 30 sec
Lose oneself to battle with an intense, combat-focused will. If the combat state is maintained for a certain period of time, the damage increases.[15]
Level/Effects (Max. Level: 3)
1
Activates when the combat state continues for 5 sec. Can be stacked a max of 5 times. Duration: 5 sec When activated, damage increases by 1%, and damage increases an extra 1% per stack
2
Activates when the combat state continues for 5 sec. Can be stacked a max of 5 times. Duration: 5 sec When activated, damage increases by 1%, and damage increases an extra 2% per stack
3
Activates when the combat state continues for 5 sec. Can be stacked a max of 5 times. Duration: 5 sec When activated, damage increases by 1%, and damage increases an extra 3% per stack
Receive help[16] by becoming friends with the surrounding nature. Has an even greater effect on weak monsters,[17] which are unable to withstand the power of nature.
Level/Effects (Max. Level: 3)
1
Damage: +3% Activate nature's help upon defeating 20 normal monsters. Increases Damage Against Normal Monsters by 7% for 30 sec. when nature's help is active. Cooldown: 30 sec.
2
Damage: +5% Activate nature's help upon defeating 20 normal monsters. Increases Damage Against Normal Monsters by 11% for 30 sec. when nature's help is active. Cooldown: 30 sec.
3
Damage: +7% Activate nature's help upon defeating 20 normal monsters. Increases Damage Against Normal Monsters by 15% for 30 sec. when nature's help is active. Cooldown: 30 sec.
You're confident even in the face of the strongest enemy. Ignore a portion of your enemy's Defense and inflict more damage against enemies that have full HP.
Level/Effects (Max. Level: 3)
1
Enemy DEF Ignored: +5%, Damage: +9% against enemies with 100% HP
2
Enemy DEF Ignored: +10%, Damage: +14% against enemies with 100% HP
3
Enemy DEF Ignored: +15%, Damage: +19% against enemies with 100% HP
Learn to read the ever-changing flow of spirits during battle, and borrow a small portion of their power to deal more damage to enemies. Preparations will be complete after activating attack skills a set number of times. Activating an attack skill once preparations are complete will temporarily grant you the Elementalism effect.
Level/Effects (Max. Level: 3)
1
Activate an attack skill 40 times to meet the conditions. [Elementalism]: Damage: +10% Duration: 12 sec.
2
Activate an attack skill 40 times to meet the conditions. [Elementalism]: Damage: +15% Duration: 12 sec.
3
Activate an attack skill 40 times to meet the conditions. [Elementalism]: Damage: +20% Duration: 12 sec.
Cultivates your qi using techniques first developed in Jianghu, giving you the strength to challenge any enemy. The more attacks you deal to a boss, the stronger your qi becomes.
Level/Effects (Max. Level: 3)
1
Boss Damage: +2%. If the target is a boss, up to 1% increase for every successful attack. Max Stacks: 6, stack activates once every 2 sec. Duration: 5 sec
2
Boss Damage: +4%. If the target is a boss, up to 2% increase for every successful attack. Max Stacks: 6, stack activates once every 2 sec. Duration: 5 sec
3
Boss Damage: +6%. If the target is a boss, up to 3% increase for every successful attack. Max Stacks: 6, stack activates once every 2 sec. Duration: 5 sec